Difference between revisions of "Bursting"

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<center> '''[[Unit Abilities]]''' | '''[[Units]]''' | '''[[:Category:Unit Abilities|Unit Abilities]]'''</center>
 
<center> '''[[Unit Abilities]]''' | '''[[Units]]''' | '''[[:Category:Unit Abilities|Unit Abilities]]'''</center>
  
The ability [[Bursting]] allows the unit to deal an extra amount of damage in a battle, straight after the unit attacks with its primary attack. It can only be triggered once per unit (i.e. [[Additional Strike]] does not cause 2 bursts, only 1).
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The ability [[Bursting]] allows the unit to deal an extra amount of damage in a battle, straight after the unit is attacked by NON-RANGED/MAGIC/PSYCHIC primary attack. It can be fatigued and triggered multiple times. [[Additional Strike]] does not cause 2 bursts, only 1.
  
  
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Burst Damage of a stack depends on the unit's [[Power Rank]] and the number of them in the stack. Damage is about 0.6 of the units NP. (max 10K?)
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Burst Damage of a stack depends on the unit's [[Power Rank]] and the number of them in the stack. Damage is 1.356 x Unit's NP and is reduced by 15% for every primary attack that hits the unit, whether or not it causes a burst [http://ubb.the-reincarnation.com/viewtopic.php?p=184255&highlight=bursting#184255] [http://ubb.the-reincarnation.com/viewtopic.php?p=119025&highlight=bursting#119025]. 
* 40 bursting [[Phoenix]]es will deal approx. 40 * 10000 damage.
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* 1000 [[Dwarven Deathseeker]]s will deal approx. 1000 * 24 damage.
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* 40 bursting [[Phoenix]]es will deal approx. 1Nixs * 36,883NP * 1.356= 50013.348 FIRE damage.
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* 1000 [[Dwarven Deathseeker]]s will deal approx. 1 * 40NP * 1.356=  54.24 POISON damage.
 
* No [[Battle Factors]] are further applied to this damage (no [[accuracy]], no randomness, no [[efficiency]], no [[fatigue]]).  
 
* No [[Battle Factors]] are further applied to this damage (no [[accuracy]], no randomness, no [[efficiency]], no [[fatigue]]).  
  

Revision as of 04:32, 2 February 2007

Unit Abilities | Units | Unit Abilities

The ability Bursting allows the unit to deal an extra amount of damage in a battle, straight after the unit is attacked by NON-RANGED/MAGIC/PSYCHIC primary attack. It can be fatigued and triggered multiple times. Additional Strike does not cause 2 bursts, only 1.


Units with the Bursting ability are


Burst Damage of a stack depends on the unit's Power Rank and the number of them in the stack. Damage is 1.356 x Unit's NP and is reduced by 15% for every primary attack that hits the unit, whether or not it causes a burst [1] [2].

Triggering Bursting

Attacks with Magic, Psychic or Ranged in the attack type, will not trigger Bursting.

  • ALL other attack types will trigger bursting unless accompanied by one of these 2 attack types

When Bursting is triggered, this can damage the unit doing the bursting. Such happens when their resistance against the bursted attack type is too low).

Modifying Bursting

  • The Eradication spell Flame Shield grants units "Bursting FIRE" and sets their fire resistance to 100% (items/spells can lower this fire resistance below 100%).
  • The item Oil Flasks lowers enemy fire resistances, making Bursting FIRE more effective.
  • The Phantasm spell Paralyze has a '4th effect' that can prevent bursting on ONE unit.