Difference between revisions of "Touch of Necromancy"
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*Raises 30% of the NUMBERS of slained UNITS from opponents army as Zombies, which join your army | *Raises 30% of the NUMBERS of slained UNITS from opponents army as Zombies, which join your army | ||
*Raises 2.8% of slain units from opponents army as Wraiths with Undead Mastery skill level 10. | *Raises 2.8% of slain units from opponents army as Wraiths with Undead Mastery skill level 10. | ||
+ | *At negative mana income, number of units raised cannot be greater then number of units lost | ||
*Decreases mana income by 5% | *Decreases mana income by 5% | ||
+ | <br> | ||
+ | Amount raised is SL dependant, and is subject to randomness (about +/- 20% of %raised) | ||
+ | {{black}} | ||
+ | * %raised ~ SL/50 + 20 | ||
+ | {{white}} | ||
+ | * %raised ~ SL/100 + 5 | ||
<br> | <br> | ||
==Obsolete== | ==Obsolete== |
Revision as of 03:33, 21 March 2008
| Spell Attributes | Lists of Simple, Average, Complex, Ultimate & Ancient Spells |
Rank: Complex
Type: Enchantment/Self
Cost: 10 turns, 50,000 MP
Upkeep: 50 MP
Effects
- Raises 30% of the NUMBERS of slained UNITS from opponents army as Zombies, which join your army
- Raises 2.8% of slain units from opponents army as Wraiths with Undead Mastery skill level 10.
- At negative mana income, number of units raised cannot be greater then number of units lost
- Decreases mana income by 5%
Amount raised is SL dependant, and is subject to randomness (about +/- 20% of %raised)
- %raised ~ SL/50 + 20
- %raised ~ SL/100 + 5
Obsolete
- Was also discovered to reduce mana income by a constant 250 M.P. (http://ubb.the-reincarnation.com/viewtopic.php?p=246309)