Difference between revisions of "Siege"

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m (Siege type attack)
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Siege is a word with double meaning in TR.
 
Siege is a word with double meaning in TR.
 
* It is a type of attacking (the one that is hardest to win, but can take up to 10% of land including forts)
 
* It is a type of attacking (the one that is hardest to win, but can take up to 10% of land including forts)
* It is also a unit ability (giving a bonus in battles)
+
* It is also a [[Unit Abilities|Unit Ability]] (giving some bonus in battles to some [[Units]]
 +
)
  
 
=Siege type attack=
 
=Siege type attack=
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</td></tr>
 
</td></tr>
 
</table>
 
</table>
 
 
 
'''[[Unit Abilities]]'''
 
 
'''[[Units]]'''
 

Revision as of 09:20, 4 March 2006

Siege is a word with double meaning in TR.

  • It is a type of attacking (the one that is hardest to win, but can take up to 10% of land including forts)
  • It is also a Unit Ability (giving some bonus in battles to some Units

)

Siege type attack

(no info yet)

Unit ability SIEGE

The Siege ability negates the natural 10% accuracy penalty when sieging an enemy mage. It has no effect when on defence or when attacking in a Regular battle.

Units with ability Siege -

Catapult
Iron Golem
Titan