Difference between revisions of "Buildings"
m |
|||
Line 1: | Line 1: | ||
+ | <center>[[Encyclopedia]] | [[Units]] | [[Spells]] | [[Items]] | [[Heroes]] | [[Buildings]]</center> | ||
+ | |||
[[Wilderness]] - is land without any building on it, what you get from exploring and what you leave after [[pillage|pillaging]]. | [[Wilderness]] - is land without any building on it, what you get from exploring and what you leave after [[pillage|pillaging]]. | ||
---- | ---- |
Revision as of 08:20, 6 March 2006
Wilderness - is land without any building on it, what you get from exploring and what you leave after pillaging.
Farms - Give food for a lot population and army, houses little population
Towns - House a lot of population and recruited army, population that generates geld
Nodes - Give mana, the main resource for performing magic.
Workshops - Expensive buildings that control the speed at which you can build.
Guilds - Buildings where you study magic, to learn spells and add them to your spellbook and to producte items.
Barracks - Buildings where you train population to be recruited for your army.
Forts - Buildings that guard your kingdom and protect your army a bit in Siege battles.
Barriers - Surreal buildings that give resistance against enemy magic from affecting your kingdom.