Difference between revisions of "Bard"
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Passive: [[Charisma]] (Lv.14) | Passive: [[Charisma]] (Lv.14) | ||
− | *Increases recruit rate by 4% + 2%/lvl | + | *Increases recruit rate by 2% + 1%/lvl |
+ | [Hailer edit, Charisma lvl 1 is only 3% increase; instead of the claimed 4%+2%/lvl] | ||
==Preferred Units== | ==Preferred Units== |
Revision as of 21:10, 21 September 2013
Bards are unique in their magic: they weave complex enchantments through music. Normally residing in inns and taverns - where they make a tidy profit - it is rare to find a Bard on the battlefield. But these are strange times, indeed. Bards that join forces with a mage use their music to inspire allies, confuse enemies, and increase the morale of the troops being trained.
Hero Statistics | |
Profession | Bard |
Magic Speciality | Phantasm |
Race | Pixie |
Attributes | Mercenary |
Gender | Male |
Attack Power | 3000 + 1500*level |
Attack Type | Ranged Psychic |
Counter Attack | 1000 + 500*level |
Hit Points | 2400 + 1200*level |
Upkeep Cost | -1000 + 1000*level gold 50 + 5*level m.p. |
Abilities | Song (9) Charisma (14) |
Servers |
Blitz |
Guildwar |
Lightning |
Arch |
Solo |
Beta |
Abilities
Battle: Song (Lv.9)
- Increases Primary and Counter AP of all friendly units by 2% + 1%/lvl
- Reduces Primary and Counter AP of all enemy units by 2% + 1%/lvl
- Is a phantasm spell, can be resisted
Passive: Charisma (Lv.14)
- Increases recruit rate by 2% + 1%/lvl
[Hailer edit, Charisma lvl 1 is only 3% increase; instead of the claimed 4%+2%/lvl]
Preferred Units
- Increases the efficiency of on-color sprites (sprite/siren) only
- Will always prioritize commanding on-color sprite[1] stacks