Difference between revisions of "Weather Summoning"
m (→Effects) |
m (→Effects) |
||
| Line 18: | Line 18: | ||
**{{blue}} (0.072*589 + 500)/500 => +8.48% | **{{blue}} (0.072*589 + 500)/500 => +8.48% | ||
**{{black}} (0.072*470 + 500)/500 => +6.76% | **{{black}} (0.072*470 + 500)/500 => +6.76% | ||
| + | |||
| + | |||
| + | ** Apr 2014 - SL 672 Weather summoning for a nether increased food production by 9.7729% (about 548.8645 per farm), which gives a slightly higher 0.072715 per SL - Hailer. | ||
<noinclude> | <noinclude> | ||
Revision as of 13:35, 2 April 2014
| Spell Attributes | Lists of Simple, Average, Complex, Ultimate & Ancient Spells |
This spell will change the weather to the most favorable one, thus producing more fruit crop production and generating more income for your country.
| Spell Statistics | |
| Name | Weather Summoning |
| Magic Speciality | Verdant |
| Rank | Complex |
| Attributes | Enchantment, Selfonly |
| Cast Turn | 8 |
| Cast M.P. | 50,000 |
| Research Cost | 5,000 |
| Upkeep Cost | 200 m.p. |
| Servers |
| Blitz |
| Guildwar |
| Lightning |
| Arch |
| Solo |
| Beta |
| Related Unit |
Effects
- Increase food production of farms in exchange for the mana upkeep of the spell.
- +(0.313 x Spell Level) food per farm when casted on-color.
- +(0.140 x Spell Level) food per farm when casted by adjacent color mages.
- +(0.072 x Spell Level) food per farm when casted by opposite color mages.
- Since each farm produces 500 food, at full Spell Level it represents an increase of
- Apr 2014 - SL 672 Weather summoning for a nether increased food production by 9.7729% (about 548.8645 per farm), which gives a slightly higher 0.072715 per SL - Hailer.