Difference between revisions of "Valor"
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Revision as of 19:52, 24 August 2018
Valor
A common Hero Ability.
Effects
- Increases Primary and Counter AP of all your units by 3% + 1%/lvl.
- Does not affect Secondary/Extra Attacks.
- Valor effects of multiple heroes stacks for all your units' primary attacks.
- The effects add linearly.
- e.g. A unit with 1000 AP primary attack affected by two heroes with Level 2 Valor (+5%) will be increased by 10% to 1100 AP.
Level | Increase |
---|---|
1 | 4% |
2 | 5% |
3 | 6% |
4 | 7% |
5 | 8% |
6 | 9% |
6 | 10% |
8 | 11% |
9 | 12% |
10 | 13% |
Heroes
There is at least one Valor Hero for each mage color and they are of common unit races. They lead races of their color only and provide efficiency, as with all heroes.
Eradication: Dragon Knights lead Dragons and Berserkers lead Dwarves.
Ascendant: White Knights lead Humans.
Nether: Dread Knights lead Demons.
Verdant: Amazons lead Animals and Human Animals.
Phantasm: Valkyries lead Elementals.
Plain: Veterans lead Human Swords for Hire.
Comparison with Rare Hero Abilities
- Valor is available at a low hero level (9) for every Valor Hero.
- Comparing the Valor effects to effects of other abilities is only worth the calculations for some higher level Non-Valor heroes, because their attack affecting abilities (e.g. Tactics) are enabled at high level only.
- Valor versus Tactics
- Valor versus Rally?
- Valor versus Song?
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