Difference between revisions of "Beta:Nature's Lore"
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− | {{:Nature's | + | {{Spellstats |
+ | | description = | ||
+ | The most treasured secret of the Elder Druids, only the most enlightened mages who are well versed in the arts of the woods are gifted with this ancient lore. It is a reminder to protect the land, and its mysterious powers can grant longevity to any kingdom. It will increase amount of land you explore. | ||
+ | | image = | ||
+ | | unit = | ||
+ | }} | ||
+ | |||
+ | |||
+ | ==Effect== | ||
+ | Increases your [[Groentje_Players_Manual_Ch4#Exploring_and_Wilderness|exploring]] | ||
+ | * by about +50% (i.e. to 150%), up to the server's exploration limit (if any) | ||
+ | * always by at least +1 acre/turn, even when you are above exploring limit and would have explored 0 acres without Nature's Lore. | ||
+ | |||
+ | Elves: | ||
+ | *Increases [[Attack Power]] of ALL attacks of ALL friendly [[:category:Elves|Elven units]] according to the following formula: | ||
+ | **0.1284 * SL / Max Base Verdant SL, rounded to the nearest whole percent | ||
+ | *Increases [[Accuracy]] of ALL friendly [[:category:Elves|Elven units]] according to the following formula: | ||
+ | **0.1284 * SL / Max Base Verdant SL / 2, rounded to the nearest whole percent | ||
+ | |||
+ | Animals: | ||
+ | *Increases [[Attack Power]] of ALL attacks of ALL friendly [[:category:Animals|Animal units]] according to the following formula: | ||
+ | **0.2568 * SL / Max Base Verdant SL, rounded to the nearest whole percent | ||
+ | *Increases [[Hit Points]] of ALL friendly [[:category:Animals|Animal units]] according to the following formula: | ||
+ | **0.214 * SL / Max Base Verdant SL, rounded to the nearest whole percent | ||
+ | |||
+ | |||
+ | ==Note== | ||
+ | In the [[History of Terra|far past]], Nature's lore did other stuff (such as reducing your mana generation by 30%, and giving 1 acre of land each turn you moved). This is no longer the case. | ||
+ | |||
[[Category:Spells (Beta)|{{PAGENAME}}]] | [[Category:Spells (Beta)|{{PAGENAME}}]] | ||
[[Category:Verdant Spells (Beta)|{{PAGENAME}}]] | [[Category:Verdant Spells (Beta)|{{PAGENAME}}]] | ||
[[Category:Ultimate Spells (Beta)|{{PAGENAME}}]] | [[Category:Ultimate Spells (Beta)|{{PAGENAME}}]] |
Revision as of 22:48, 16 August 2012
Eradication | Verdant | Ascendant | Phantasm | Nether | Plain
Spell Attributes | Lists of Simple, Average, Complex, Ultimate & Ancient Spells
The most treasured secret of the Elder Druids, only the most enlightened mages who are well versed in the arts of the woods are gifted with this ancient lore. It is a reminder to protect the land, and its mysterious powers can grant longevity to any kingdom. It will increase amount of land you explore.
Spell Statistics | |
Name | Nature's Lore |
Magic Speciality | Verdant |
Rank | Ultimate |
Attributes | Enchantment, Selfonly |
Cast Turn | 10 |
Cast M.P. | 300,000 |
Research Cost | 30,000 |
Upkeep Cost | 150 m.p. |
Servers |
Blitz |
Guildwar |
Lightning |
Arch |
Solo |
Beta |
Related Unit |
Effect
Increases your exploring
- by about +50% (i.e. to 150%), up to the server's exploration limit (if any)
- always by at least +1 acre/turn, even when you are above exploring limit and would have explored 0 acres without Nature's Lore.
Elves:
- Increases Attack Power of ALL attacks of ALL friendly Elven units according to the following formula:
- 0.1284 * SL / Max Base Verdant SL, rounded to the nearest whole percent
- Increases Accuracy of ALL friendly Elven units according to the following formula:
- 0.1284 * SL / Max Base Verdant SL / 2, rounded to the nearest whole percent
Animals:
- Increases Attack Power of ALL attacks of ALL friendly Animal units according to the following formula:
- 0.2568 * SL / Max Base Verdant SL, rounded to the nearest whole percent
- Increases Hit Points of ALL friendly Animal units according to the following formula:
- 0.214 * SL / Max Base Verdant SL, rounded to the nearest whole percent
Note
In the far past, Nature's lore did other stuff (such as reducing your mana generation by 30%, and giving 1 acre of land each turn you moved). This is no longer the case.