Difference between revisions of "Beta:Bard"
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− | + | Bards are unique in their magic: they weave complex enchantments through music. Normally residing in inns and taverns - where they make a tidy profit - it is rare to find a Bard on the battlefield. But these are strange times, indeed. Bards that join forces with a mage use their music to inspire allies, confuse enemies, and increase the morale of the troops being trained. | |
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− | + | ==Song== | |
− | + | *Increases Primary and Counter AP of all your units by 2% + 1%/lvl. | |
− | + | *Reduces Primary and Counter AP of all enemy units by 2% + 1%/lvl. Is a phantasm spell and can be resisted, phantasm resist is fairly rare though. | |
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− | + | Song is a superior version of Valor in that it both increases your AP and reduces the enemy's. | |
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− | + | ==Charisma== | |
− | + | Increases recruit rate by 4% + 2%/lvl. Not very useful as barrack units are fairly weak and are generally only used to powerup during armageddon. | |
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− | + | ==Summary== | |
− | + | Bard has a ranged Psychic attack, which is fairly good and the hero isn't expensive to maintain. | |
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− | + | The fact that he is a Sprite isn't very good, since Sprites/Sirens have a very bad habit of being stackwiped because of their low hp, which can result in your Bard being destroyed. I recommend that if you get a Bard to avoid using those units or stack them in sufficient numbers they won't all be killed. | |
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− | + | ==Leadership== | |
− | + | Bards will naturally lead, and give an efficiency bonus to: | |
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− | + | [[Beta:Siren|Siren]]<br> | |
− | + | [[Beta:Sprite|Sprite]] | |
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[[Category:Heroes (Beta)|{{PAGENAME}}]] | [[Category:Heroes (Beta)|{{PAGENAME}}]] | ||
[[Category:Phantasm Heroes (Beta)|{{PAGENAME}}]] | [[Category:Phantasm Heroes (Beta)|{{PAGENAME}}]] | ||
[[Category:Battle Heroes (Beta)|{{PAGENAME}}]] | [[Category:Battle Heroes (Beta)|{{PAGENAME}}]] |
Revision as of 20:29, 9 September 2012
Eradication Heroes | Verdant Heroes | Ascendant Heroes | Phantasm Heroes | Nether Heroes | Plain Heroes
Hero Abilities | Battle Heroes | Nonbattle Heroes | All Heroes
Bards are unique in their magic: they weave complex enchantments through music. Normally residing in inns and taverns - where they make a tidy profit - it is rare to find a Bard on the battlefield. But these are strange times, indeed. Bards that join forces with a mage use their music to inspire allies, confuse enemies, and increase the morale of the troops being trained.
Hero Statistics | |
Profession | Bard |
Magic Speciality | Phantasm |
Race | Pixie |
Attributes | Mercenary |
Gender | Male |
Attack Power | 3000 + 1500*level |
Attack Type | Ranged Psychic |
Counter Attack | 1000 + 500*level |
Hit Points | 2400 + 1200*level |
Upkeep Cost | 1000 + 1000*level gold 50 + 5*level m.p. |
Abilities | Song (9) Charisma (14) |
Servers |
Blitz |
Guildwar |
Lightning |
Arch |
Solo |
Beta |
Contents
Song
- Increases Primary and Counter AP of all your units by 2% + 1%/lvl.
- Reduces Primary and Counter AP of all enemy units by 2% + 1%/lvl. Is a phantasm spell and can be resisted, phantasm resist is fairly rare though.
Song is a superior version of Valor in that it both increases your AP and reduces the enemy's.
Charisma
Increases recruit rate by 4% + 2%/lvl. Not very useful as barrack units are fairly weak and are generally only used to powerup during armageddon.
Summary
Bard has a ranged Psychic attack, which is fairly good and the hero isn't expensive to maintain.
The fact that he is a Sprite isn't very good, since Sprites/Sirens have a very bad habit of being stackwiped because of their low hp, which can result in your Bard being destroyed. I recommend that if you get a Bard to avoid using those units or stack them in sufficient numbers they won't all be killed.
Leadership
Bards will naturally lead, and give an efficiency bonus to: