Difference between revisions of "Meteor Storm"

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m (Effects)
m (Effects)
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* The enchantment (at eradication full spell level) removes a number of buildings that equals 2% of your total land each turn over many turns,
 
* The enchantment (at eradication full spell level) removes a number of buildings that equals 2% of your total land each turn over many turns,
 
** but because of rounding-effects in the calculation for each of the 8 type of units, it fluctuates a little bit each turn:  
 
** but because of rounding-effects in the calculation for each of the 8 type of units, it fluctuates a little bit each turn:  
** (2% of total land) +/- <nowiki>[0 to 4]</nowiki>
+
** total number of buildings destroyed: (2% of total land) +/- <nowiki>[0 to 4]</nowiki>
 
[[Category:Spells]]
 
[[Category:Spells]]
 
[[Category:Eradication Spells]]
 
[[Category:Eradication Spells]]

Revision as of 17:50, 22 October 2006

Encyclopedia | Units | Spells

Rank: Icon ERADICATION.gif Complex
Type: Enchantment
Cost: 8 turns, 20,000 MP (for non-eradication mages casting cost is larger)
Upkeep: 2,000 MP

Effects

The enchantment destroys buildings and population every turn taken by the person on which the spell is cast (usually an enemy). It takes upkeep mana from the person that has cast the spell, 2000 m.p. for every turn the enemy takes. If the caster runs out of mana, the enchantment dispells automatically.


You are under the power of the spell Meteor Storm ..
Your .. Farmlands are destroyed.
Your .. Towns are destroyed.
Your .. Workshops are destroyed.
Your .. Barracks are destroyed.
Your .. Nodes are destroyed.
Your .. Guilds are destroyed.
Your .. Barriers are destroyed.
Your .. Fortress are destroyed
You gained XXXXX gold YYYYYYY m.p. ZZZZZ people.


  • XXXX, YYYY and especially ZZZZ will shrink and go negative the more turns you take under Meteor Storm.
  • The enchantment (at eradication full spell level) removes a number of buildings that equals 2% of your total land each turn over many turns,
    • but because of rounding-effects in the calculation for each of the 8 type of units, it fluctuates a little bit each turn:
    • total number of buildings destroyed: (2% of total land) +/- [0 to 4]