Catapult
Note: All unit upkeeps listed are from the most recently updated (newest reset) Ultimate Servers (Guild or Solo).
Please check Arch Server values from the in game server encyclopedia or multiply M.P. upkeeps by two
The catapult is a type of siege weapon designed to throw stones. It can inflict a lot of damage to units or building structures when it lands a hit. It is especially useful in any siege battle. However, since it is mainly made up of wood and metal, it is highly subject to fire attack. These used to have Fire Missile attack. Now they have Missile ranged and suck.
Unit Statistics | |
Name | Catapult |
Magic Speciality | Ascendant |
Race | Human |
Attributes | Special |
Power Rank | 70 |
Attack Power | 600 |
Attack Type | Missile Ranged |
Attack Initiative | 4 |
Counter Attack | 0 |
Extra Attack Power | - |
Extra Attack Type | - |
Extra Attack Initiative | - |
Hit Points | 450 |
Recruit Cost | 440.00 Gold 0.15 M.P. 3.00 Population |
Upkeep Cost | 28.00 Gold 0.015 M.P. |
Abilities | Siege, Weakness to AttackType Fire |
Related Spell | - |
Spell Resistances | |
ASCENDANT | 0% |
VERDANT | 0% |
ERADICATION | 0% |
NETHER | 0% |
PHANTASM | 0% |
Attack Resistances | |
MISSILE | 0% |
FIRE | 0% |
POISON | 0% |
BREATH | 0% |
MAGIC | 0% |
MELEE | 0% |
RANGED | 0% |
LIGHTNING | 0% |
COLD | 0% |
PARALYSE | 60% |
PSYCHIC | 60% |
HOLY | 0% |
Servers |
Blitz |
Guildwar |
Lightning |
Arch |
Solo |
Beta |
Other Statistics | |
Related Item | - |
Related Hero | - |