Bursting

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Revision as of 13:45, 1 October 2006 by Groentje (talk | contribs) (Triggering Bursting)
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Unit Abilities | Units | Unit Abilities

The ability Bursting allows the unit to deal an extra amount of damage in a battle, straight after the unit attacks with its primary attack. It can only be triggered once per unit (i.e. Additional Strike does not cause 2 bursts, only 1).


Units with the Bursting ability are


Burst Damage of a stack depends on the unit's Power Rank and the number of them in the stack. Damage is about 0.6 of the units NP. (max 10K?)

Triggering Bursting

Attacks with Magic or Ranged in the attack type, will not trigger Bursting.

  • ALL other attack types will trigger bursting unless accompanied by one of these 2 attack types

When Bursting is triggered, this can damage the unit doing the bursting. Such happens when their resistance against the bursted attack type is too low).

Modifying Bursting

  • The Eradication spell Flame Shield grants units "Bursting FIRE" and sets their fire resistance to 100% (items/spells can lower this fire resistance below 100%).
  • The item Oil Flasks lowers enemy fire resistances, making Bursting FIRE more effective.
  • The Phantasm spell Paralyze has a '4th effect' that can prevent bursting on ONE unit.