Bard
Bards are unique in their magic: they weave complex enchantments through music. Normally residing in inns and taverns - where they make a tidy profit - it is rare to find a Bard on the battlefield. But these are strange times, indeed. Bards that join forces with a mage use their music to inspire allies, confuse enemies, and increase the morale of the troops being trained.
Hero Statistics | |
Profession | Bard |
Magic Speciality | Phantasm |
Race | Pixie |
Attributes | Mercenary |
Gender | Male |
Attack Power | 3000 + 1500*level |
Attack Type | Ranged Psychic |
Counter Attack | 1000 + 500*level |
Hit Points | 2400 + 1200*level |
Upkeep Cost | -1000 + 1000*level gold 50 + 5*level m.p. |
Abilities | Song (9) Charisma (14) |
Servers |
Blitz |
Guildwar |
Lightning |
Arch |
Solo |
Beta |
Contents
Summary
Bard is a Sprite, Phantasm hero. This means he can command sprite or siren stacks and grant them an efficiency bonus. He also has a ranged Psychic attack, which is fairly good and the hero isn't expensive to maintain.
- This hero increases the Efficiency of Sprite only.
Song
- Increases Primary and Counter AP of all your units by 2% + 1%/lvl.
- Reduces Primary and Counter AP of all enemy units by 2% + 1%/lvl. Is a phantasm spell and can be resisted, phantasm resist is fairly rare though.
Song is a superior version of Valor in that it both increases your AP and reduces the enemy's.
Charisma
Increases recruit rate by 4% + 2%/lvl. Not very useful as barrack units are fairly weak and are generally only used to powerup during armageddon.
Notes
The fact that he is a Sprite isn't very good, since Sprites/Sirens have a very bad habit of being stackwiped because of their low hp, which can result in your Bard being destroyed. I recommend that if you get a Bard to avoid using those units or stack them in sufficient numbers they won't all be killed. (quoted from what player?)
Bards command a high price on the market due to Song. (quoted from what player?)