High Priest

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Revision as of 06:05, 21 September 2018 by Aromatomato (talk | contribs) (Compare to prechers)
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Icon ERADICATION.gif Eradication Units | Icon VERDANT.gif Verdant Units | Icon ASCENDANT.gif Ascendant Units | Icon PHANTASM.gif Phantasm Units | Icon NETHER.gif Nether Units | Icon PLAIN.gif Plain Units

Note: All unit upkeeps listed are from the most recently updated (newest reset) Ultimate Servers (Guild or Solo).
Please check Arch Server values from the in game server encyclopedia or multiply M.P. upkeeps by two


High priests are prestigious servants of the ultimate God. Different religious orders may designate different titles for their priests, but all are invested with ranged holy powers and healing abilities. Although less durable than preachers, the divine invocations that these clerics wield dwarf the meager attacks of a preacher, and their healing abilities enable the wounded to fight again.

Unit Statistics
Name High Priest
Magic Speciality Ascendant
Race Human
Attributes Special
Power Rank 21
Attack Power 200
Attack Type Ranged Holy
Attack Initiative 3
Counter Attack 0
Extra Attack Power -
Extra Attack Type -
Extra Attack Initiative -
Hit Points 130
Recruit Cost 100.00 Gold 0.50 M.P. 1.00 Population
Upkeep Cost 4.80 Gold 0.01 M.P.
Abilities Healing, Recruit Speed -10%
Related Spell -
Spell Resistances
ASCENDANT 0%
VERDANT 0%
ERADICATION 0%
NETHER 50%
PHANTASM 0%
Attack Resistances
MISSILE 50%
FIRE 0%
POISON 0%
BREATH 0%
MAGIC 25%
MELEE 50%
RANGED 50%
LIGHTNING 0%
COLD 0%
PARALYSE 0%
PSYCHIC 50%
HOLY 25%
HighPriest.jpg
Servers
Blitz
Guildwar
Lightning
Arch
Solo
Beta
Other Statistics
Related Item -
Related Hero -