Catapult
Revision as of 10:26, 4 October 2021 by Krystalline (talk | contribs)
Note: All unit upkeeps listed are from the most recently updated (newest reset) Ultimate Servers (Guild or Solo).
Please check Arch Server values from the in game server encyclopedia or multiply M.P. upkeeps by two
The catapult is a type of siege weapon designed to throw stones. The projectiles can inflict a lot of damage to enemy units when they hit. It is especially useful in any siege battle where the projectiles often launch before the enemy can attack. Since it is mainly made up of wood and metal, it is largely unaffected by psychic attacks or paralysis.
However, it is vulnerable to all other types of attack, and is devastated by fire.
Unit Statistics | |
Name | Catapult |
Magic Speciality | Ascendant |
Race | Human |
Attributes | Special |
Power Rank | 70 |
Attack Power | 600 |
Attack Type | Missile Ranged |
Attack Initiative | 4 |
Counter Attack | 0 |
Extra Attack Power | - |
Extra Attack Type | - |
Extra Attack Initiative | - |
Hit Points | 450 |
Recruit Cost | 440.00 Gold 0.15 M.P. 3.00 Population |
Upkeep Cost | 28.00 Gold 0.015 M.P. |
Abilities | Siege, Weakness to AttackType Fire |
Related Spell | - |
Spell Resistances | |
ASCENDANT | 0% |
VERDANT | 0% |
ERADICATION | 0% |
NETHER | 0% |
PHANTASM | 0% |
Attack Resistances | |
MISSILE | 0% |
FIRE | 0% |
POISON | 0% |
BREATH | 0% |
MAGIC | 0% |
MELEE | 0% |
RANGED | 0% |
LIGHTNING | 0% |
COLD | 0% |
PARALYSE | 60% |
PSYCHIC | 60% |
HOLY | 0% |
Servers |
Blitz |
Guildwar |
Lightning |
Arch |
Solo |
Beta |
Other Statistics | |
Related Item | - |
Related Hero | Shield Maiden & White Knight |
Recommended Role: Fodder