Difference between revisions of "Beta:Berserker"

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==Valor==
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==Abilities==
Increases Primary and Counter AP of all your units by 2% + 1%/lvl. Stacks linearly with multiple valor using heroes(2 heroes with level 5 valor will give you a (2%+5%) + (2%+5%) boost to AP.
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[[Valor]] (Lv.9):
 +
*Increases Primary and Counter AP of all your units by 2% + 1%/lvl
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*Does not affect secondary attacks
  
==Berserk==
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[[Berserk]] (Lv.14):
*Increases Primary and Counter AP of all your units by 10% + 5%/lvl.
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*Increases Primary and Counter AP of all your units by 10% + 5%/lvl
*Decreases HP of all your units by 3% + 3%/lvl.
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*Decreases HP of all your units by 3% + 3%/lvl
On the face of things, the Berserker has a lot going for him, but he's not always right for every color.
 
  
==Summary==
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==Preferred Units==
The Berserker has a standard Melee attack and doesn't cost too much. The question of his value comes in with his Berserk ability at lvl 14.  At its first lvl you will see your PRIMARY and counter abilities go up by 15%, but your health reduced by 6%.  As is often the case with TR heroes, this might help its native color, red, the least.  Red has very powerful secondary attacks in Chimeras and in Red Dragons (not so potent, but they will almost certainly be present and represent a lot of net power).  The only eradication units that see good benefits out of the Berserk ability are salamanders and to a lesser extent hydras.
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*Increases the [[efficiency]] of on-color dwarves ([[Dwarven Deathseeker]]/[[Dwarven Elite]]/[[Dwarven Shaman]]/[[Dwarven Warrior]]) only
*This may not be the case on Beta server, where we have seen so many of the things that boost Primary and Counter only on other servers receive the inclusion of Secondary attacks on Beta. A simple test in one battle with a berserker running will serve to answer this question.
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*Will always prioritize commanding on-color [[dwarf]] stacks
 
 
Add in to this the fact that Red will often be running Battle Chant, which is going to reduce the health of its units by 10% already (for a bonus of 30% to AP/counter).
 
 
 
At high levels, the health reduction increases.  A 17th lvl Berserker will offer +11% primary/counter from Valor and +30% primary/counter from Berserk, for a total of +41%!  The downside is you'll also be at negative 15% health.  If you were running Battle Chant, that would be an incredible +71% Primary and -25% health.
 
 
 
It's a tricky situation.  If enemy damaging items/spells get in, -25% health can really hurt.  Especially for simple/fodder units.  But it's hard to deny the huge bonus to damage.
 
 
 
Berserker is a hero you can build your army around, however.  At high enough levels, you should be looking for units with that have a large primary attack power when compared to its net worth. For example, salamander has 3000 attack power and each unit is worth 188. So it has a 15.95 Ap/Hp ratio. These are some commonly used units that receive the most benefit out of Primary AP boosts.
 
 
 
Eradication<br>
 
[[Salamander]],[[Hydra]](2/3)
 
 
 
Verdant<br>
 
[[Nymph]], [[Werebear]]
 
 
 
Ascendant<br>
 
[[Unicorn]], [[Titan]](2/3), most Barracks units
 
 
 
Phantasm<br>
 
[[Air Elemental]], [[Water Elemental]], [[Leviathan]](2/3), [[Medusa]]
 
 
 
Nether<br>
 
[[Horned Demon]], [[Demon Knight]](2/3), [[Ghoul]], [[Shadow]], [[Wraith]]
 
  
 
<noinclude>
 
<noinclude>
 
[[category:heroes]] [[category:battle heroes]] [[category:Eradication Heroes]] [[category:Valor Heroes]]
 
[[category:heroes]] [[category:battle heroes]] [[category:Eradication Heroes]] [[category:Valor Heroes]]
 
February 2011 experience with using a high level Berserker.  Many of the units listed above, and other very high dmg primary units, have terrible hit points:net power ratios.  A high level Berserker can make them even more vulnerable.  This is especially important to remember if those units have a low initiative and your enemy can strike first and inflict serious damage.  But instead of going to all these extremes, I personally had some good results in taking units with traditionally mediocre attacks and bolstering them.  Ultimately the Berserker was stack wiped because he was leading a hard-hitting group with low resists that paired up against a very fast attacking stack.
 
 
==Leadership==
 
Berserkers will naturally lead, and give an efficiency bonus to:
 
 
[[Beta:Dwarven Shaman|Dwarven Shaman]]<br>
 
[[Beta:Dwarven Deathseeker|Dwarven Deathseeker]]<br>
 
[[Beta:Dwarven Elite|Dwarven Elite]]<br>
 
[[Beta:Dwarven Warrior|Dwarven Warrior]]
 
 
[[Category:Heroes (Beta)|{{PAGENAME}}]]
 
[[Category:Eradication Heroes (Beta)|{{PAGENAME}}]]
 
[[Category:Battle Heroes (Beta)|{{PAGENAME}}]]
 

Revision as of 05:05, 16 March 2013

Encyclopedia (Beta) | Units | Spells | Items | Heroes | Skills | Resources

Icon ERADICATION.gif Eradication Heroes | Icon VERDANT.gif Verdant Heroes | Icon ASCENDANT.gif Ascendant Heroes | Icon PHANTASM.gif Phantasm Heroes | Icon NETHER.gif Nether Heroes | Icon PLAIN.gif Plain Heroes

Hero Abilities | Battle Heroes | Nonbattle Heroes | All Heroes


Outcast dwarves that seek death in battle to regain their honor, Berserkers are a force to be feared. With no regard for their own safety, they charge recklessly into battle, and inspire their allies to do the same. One can always find a Berserker by following the trail of bodies to the most vicious fighting on the field.

Hero Statistics
Profession Berserker
Magic Speciality Eradication
Race Dwarf
Attributes Mercenary
Gender Male
Attack Power 13000 + 6500*level
Attack Type Melee
Counter Attack 5000 + 2500*level
Hit Points 6400 + 3200*level
Upkeep Cost 1000 + 1000*level gold 5 + 2.5*level m.p.
Abilities Valor (9) Berserk (14)
Re PLAIN.jpg
Servers
Blitz
Guildwar
Lightning
Arch
Solo
Beta


Abilities

Valor (Lv.9):

  • Increases Primary and Counter AP of all your units by 2% + 1%/lvl
  • Does not affect secondary attacks

Berserk (Lv.14):

  • Increases Primary and Counter AP of all your units by 10% + 5%/lvl
  • Decreases HP of all your units by 3% + 3%/lvl

Preferred Units