Difference between revisions of "Buildings"

From TheReincarnation
Jump to: navigation, search
m
m
Line 14: Line 14:
 
[[Barracks]] - Buildings where you train [[population]] to be recruited for your army.
 
[[Barracks]] - Buildings where you train [[population]] to be recruited for your army.
 
----
 
----
[[Forts]] - Buildings that guard your kingdom and protect your army a bit in big battles.
+
[[Forts]] - Buildings that guard your kingdom and protect your army a bit in [[Siege]] battles.
  
[[Barriers]] - Magical buildings where you maintain a magic shield to stop enemy spells from affecting your kingdom.
+
[[Barriers]] - Surreal buildings that give [[resistance]] against enemy magic from affecting your kingdom.

Revision as of 20:05, 5 March 2006

Wilderness - is land without any building on it, what you get from exploring and what you leave after pillaging.


Farms - Gives food for a lot population and army, houses little population

Towns - Houses many population and recruited army, population that generates geld

Nodes - Gives mana, the main resource for performing magic.


Workshops - Expensive buildings that control the speed at which you can build.

Guilds - Buildings where you study magic, to learn spells and add them to your spellbook and to producte items.

Barracks - Buildings where you train population to be recruited for your army.


Forts - Buildings that guard your kingdom and protect your army a bit in Siege battles.

Barriers - Surreal buildings that give resistance against enemy magic from affecting your kingdom.