Difference between revisions of "Love and Peace"

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(Update values when THL is combined with SoL and LaP)
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==Effects==  
 
==Effects==  
*Increases all your units [[Hit Points]] by 30% and decreases all their [[Attack Power]] by 20%
+
*As of January 2007, the spell is now a permanent dispellable enchantment.
**Update: (1/10/13 - Blitz) Increases all your units [[Hit Points]] by 30%, and decreases Primary [[Attack Power]] by 12.5%, [[Counter]] by 15%, and [[Extra Attack]] by 18%.
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*Increases all your units [[Hit Points]] by 25% and decreases all their [[Attack Power]] by 20%  
 
*A number of [[Preacher|Preachers]] will join your army each turn. (Between 1 and [[Spell Level]]/10)  
 
*A number of [[Preacher|Preachers]] will join your army each turn. (Between 1 and [[Spell Level]]/10)  
 
*Reduces base [[geld]] upkeep of your units by ([[Spell Level]] / 8)% (or for those of us that hate fractions, SL*.125%), rounded to the nearest %
 
*Reduces base [[geld]] upkeep of your units by ([[Spell Level]] / 8)% (or for those of us that hate fractions, SL*.125%), rounded to the nearest %
 
*God's Love and Peace reduces army's geld upkeep by 97%
 
*God's Love and Peace reduces army's geld upkeep by 97%
 +
*Increases Population growth by SL/1000.
  
==Combined with The Holy Light==
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Example:
*Ascendant Unit [[Hit Points]] are increased by 30%, Primary [[Attack Power]] is unchanged, [[Counter]] is reduced by 2%, and [[Extra Attack]] is reduced by 5%.
+
A spell level of 500 would
*Non Ascendant Units are not affected by THL, and thus are subject to the normal 30% increase in [[Hit Points]] and 12.5%/15%/18% decrease in [[Attack Power]]/[[Counter]]/[[Extra Attack]]
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*Reduce geld upkeep by 62.5% (500 / 8)
 
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*Recruit 1-50 preachers per turn. 1->(500 / 10)
==Combined with The Holy Light, Sword of Light==
 
*Ascendant Unit Primary [[Attack Power]] is increased by 42%, [[Counter]] increased by 40%, and [[Extra Attack]] increased by 37%.
 
*Non Ascendant Units are not affected by THL or SoL, and are still subject to 12.5%/15%/18% decrease in [[Attack Power]]/[[Counter]]/[[Extra Attack]]
 
 
 
==Obsolete Effects==
 
*+(0.2 x [[Spell Level]])% bonus to your [[geld]] income and population income.
 
**This bonus in [[geld]] income is added directly to Net Geld Income and does not count towards gelding.
 
** 0.2 x 777 = 155% extra income in case of a [[GodFavour|God]] casting [[Love and Peace]] on you, for limited amount of turns.
 
 
 
 
 
Love and peace <noinclude>
 
[[Category:Spells]]
 
[[Category:Ascendant Spells]]
 
[[Category:Enchantments]]
 
[[Category:Ultimate Spells]]
 
</noinclude>
 

Latest revision as of 11:15, 4 September 2015

Encyclopedia | Units | Spells | Items | Heroes | Skills | Buildings | Guides
Icon ERADICATION.gif Eradication | Icon VERDANT.gif Verdant | Icon ASCENDANT.gif Ascendant | Icon PHANTASM.gif Phantasm | Icon NETHER.gif Nether | Icon PLAIN.gif Plain

| Spell Attributes | Lists of Simple, Average, Complex, Ultimate & Ancient Spells |


This enchantment spell makes everyone in the country happy and live peacefully together in harmony. This greately increases both the population and geld growth rate, as your people become more productive. However, the people may refuse to fight as they become more and more peaceful, thus decreasing the fighting ability of your armies. The spell will also attract all kinds of Preachers to your country.

Spell Statistics
Name Love and Peace
Magic Speciality Ascendant
Rank Ultimate
Attributes Enchantment, Selfonly
Cast Turn 10
Cast M.P. 200,000
Research Cost 20,000
Upkeep Cost 250 m.p.
Servers
Blitz
Guildwar
Lightning
Arch
Solo
Beta
Related Unit


Effects

  • As of January 2007, the spell is now a permanent dispellable enchantment.
  • Increases all your units Hit Points by 25% and decreases all their Attack Power by 20%
  • A number of Preachers will join your army each turn. (Between 1 and Spell Level/10)
  • Reduces base geld upkeep of your units by (Spell Level / 8)% (or for those of us that hate fractions, SL*.125%), rounded to the nearest %
  • God's Love and Peace reduces army's geld upkeep by 97%
  • Increases Population growth by SL/1000.

Example: A spell level of 500 would

  • Reduce geld upkeep by 62.5% (500 / 8)
  • Recruit 1-50 preachers per turn. 1->(500 / 10)