User:Rwb

From TheReincarnation
Revision as of 16:25, 19 September 2010 by Rwb (talk | contribs) (Getting started)
Jump to: navigation, search

Yet another guide

Some notes about what works for me.

There are a lot of guides on the wiki, some more useful than others.

The Guidance For New Players is worth reading, and the Beginner's Guide to TR is good if you are completely new and clicking about of stuff to see what happens still leaves you bewildered.

Axioms

These statements should always be true:

  1. Have 299 workshops.
  2. Have 2.5% of your land as barriers.
  3. Match food production and population capacity.


Yet another guide

Some notes about what works for me.

There are a lot of guides on the wiki, some more useful than others.

The Guidance For New Players is worth reading, and the Beginner's Guide to TR is good if you are completely new and clicking about of stuff to see what happens still leaves you bewildered.

Axioms

These statements should always be true:

  1. Have 299 workshops.
  2. Have 2.5% of your land as barriers.
  3. Match food production and population capacity.


Getting started

The natural instinct is to explore to get as much land as possible, and then build lots of farms and towns. Wrong! This makes you land-fat which means you will be attacked by other mages who want your land.

The first thing to do is to research every spell. The following observations should make this as turn-efficient as possible:

  1. Build guilds in preference to farms and towns and anything else. Over 1,000 guilds are recommended, and some people report having over 2,000.
  2. Donate most/all of your geld to science to get favour.
  3. Research blue (phantasm) spells first to get concentration, and then cast it on yourself.