Archwar:Air Elemental

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Icon ERADICATION.gif Eradication Units | Icon VERDANT.gif Verdant Units | Icon ASCENDANT.gif Ascendant Units | Icon PHANTASM.gif Phantasm Units | Icon NETHER.gif Nether Units | Icon PLAIN.gif Plain Units


Air elementals appear as rotating thunderstorms, measuring ten feet in diameter at the bottom and thirty feet in diameter at the top. Massive bolts of lightning emanate from the clouds and powerful magic drives the high winds that sweep away everything in its path.

Unit Statistics
Name Air Elemental
Magic Speciality Phantasm
Race Elemental
Attributes Summon, No Market
Power Rank 25,000
Attack Power 300,000
Attack Type Lightning Ranged
Attack Initiative 4
Counter Attack 6,500
Extra Attack Power 200,000
Extra Attack Type Magic
Extra Attack Initiative 1
Hit Points 60,000
Recruit Cost -
Upkeep Cost 68.00 M.P.
Abilities Flying, Swift
Related Spell -
Spell Resistances
ASCENDANT 0%
VERDANT 0%
ERADICATION 80%
NETHER 75%
PHANTASM 35%
Attack Resistances
MISSILE 95%
FIRE 50%
POISON 0%
BREATH 70%
MAGIC 55%
MELEE 95%
RANGED 95%
LIGHTNING 100%
COLD 0%
PARALYSE 20%
PSYCHIC 50%
HOLY 80%
Image-AirElemental.jpg
Servers
Blitz
Guildwar
Lightning
Arch
Solo
Beta
Other Statistics
Related Item -
Related Hero Valkyrie


 

Recommended Role: Tactical/Positional Tank, Lightning sniper

 

Recommended Pairing:

White - Archangel/Titan/Knight Templar to tank

Blue - Air Elemental Mirror, Ice Elemental to tank and trade favorably, Water Elemental/Mind Ripper to snipe

Black - Vampire to tank and trade favorably, Bulwark horror to tank, Lich/Flying Demon Knight/Flying Horned Demon to snipe

Red - Efreeti to tank and trade favorably, Hydra to tank

Green - Griffon/Venus Flytrap to tank and trade favorably, Treant to tank, High Elf to snipe