Archwar:High Priest
High priests are prestigious servants of the ultimate God. Although they are summoned from many different religious orders, all can devastate the undead from a distance with holy powers. Although less durable than preachers, the divine invocations of these clerics dwarf the meager attacks of a preacher. In addition, their healing abilities enable the wounded to fight again.
Unit Statistics | |
Name | High Priest |
Magic Speciality | Ascendant |
Race | Human |
Attributes | Special |
Power Rank | 21 |
Attack Power | 200 |
Attack Type | Ranged Holy |
Attack Initiative | 3 |
Counter Attack | 0 |
Extra Attack Power | - |
Extra Attack Type | - |
Extra Attack Initiative | - |
Hit Points | 130 |
Recruit Cost | 100.00 Gold 0.50 M.P. 1.00 Population |
Upkeep Cost | 4.80 Gold 0.02 M.P. |
Abilities | Healing, Recruit Speed -10% |
Related Spell | - |
Spell Resistances | |
ASCENDANT | 0% |
VERDANT | 0% |
ERADICATION | 0% |
NETHER | 50% |
PHANTASM | 0% |
Attack Resistances | |
MISSILE | 50% |
FIRE | 0% |
POISON | 0% |
BREATH | 0% |
MAGIC | 25% |
MELEE | 50% |
RANGED | 50% |
LIGHTNING | 0% |
COLD | 0% |
PARALYSE | 0% |
PSYCHIC | 50% |
HOLY | 25% |
Servers |
Blitz |
Guildwar |
Lightning |
Arch |
Solo |
Beta |
Other Statistics | |
Related Item | - |
Related Hero | Shield Maiden & White Knight |
Recommended Role: Fodder, Holy sniper
Recommended Pairing:
White - Astral Magician/Titan/Naga Queen/Spirit Warrior to tank and trade favorably
Blue - Djinni/Water Elemental/Ice Elemental to tank and trade favorably
Black - Bulwark Horror to tank, Demon Knight/Horned Demon/Unholy Reaver/Dark Elf Magician to snipe
Red - Dwarven Shaman/Efreeti/Hydra to tank and trade favorably, Chimera/Storm Giant/Fire to snipe
Green - Treant/Mandrake/Werebear/Swanmay to tank and trade favorably