Difference between revisions of "Paralyze"
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− | Rank: Complex<br> | + | Rank: {{blue}} Complex<br> |
Type: Instant/Battle<br> | Type: Instant/Battle<br> | ||
Cost: 10,000 MP<br> | Cost: 10,000 MP<br> |
Revision as of 22:02, 17 March 2008
![Icon ERADICATION.gif](/images/c/c6/Icon_ERADICATION.gif)
![Icon VERDANT.gif](/images/d/d4/Icon_VERDANT.gif)
![Icon ASCENDANT.gif](/images/2/2a/Icon_ASCENDANT.gif)
![Icon PHANTASM.gif](/images/9/90/Icon_PHANTASM.gif)
![Icon NETHER.gif](/images/d/d8/Icon_NETHER.gif)
![Icon PLAIN.gif](/images/2/2f/Icon_PLAIN.gif)
| Spell Attributes | Lists of Simple, Average, Complex, Ultimate & Ancient Spells |
Rank: Complex
Type: Instant/Battle
Cost: 10,000 MP
Effects
- Paralyze has 4 different effects. Each effect independently targets a random enemy stack and can be resisted exclusively from each other. Note that some or all of the effects may target the same stack. The effects are:
- Reduces Initiative of targetted stack by 6.
- Reduces Attack Power of targetted stack by 100%.
- Reduces Counter Attack of targetted stack by 100%.
- Negates the Bursting unit ability.
- There is no initiative-reduction effect when cast off-color, and other effects are weaker.
Notes
This is probably a monostackers worst nightmare, but each effect can be resisted.