Difference between revisions of "Sleep"
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==Effects== | ==Effects== | ||
| − | + | Sleep has two independent effects. Either can target any (or the same) stack, and can be resisted independently. | |
| + | * Reduces all the [[Damage Resistance]]s of a [[random stack | random enemy stack]] | ||
| + | * [[Fatigue]]s a [[random stack | random enemy stack]] | ||
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| + | The amount of fatigue and resistance lowering is the same. | ||
| + | |||
| + | * ONCOLOR{{blue}}: 0.38285 * SL / MaxPhantasmSL = ~38% | ||
| + | * OFFCOLOR{{white}}{{black}}: 0.191425 * SL / MaxPhantasmSL = ~13-14% @SL450 | ||
| + | * OPPOSITE{{green}}{{red}}: 0.0957125 * SL / MaxPhantasmSL = ~7% @SL450 | ||
==Notes== | ==Notes== | ||
| − | Awesome against mono | + | Awesome against a mono stacker if not resisted, especially against ultimate units which typically rely very heavily on resistances to soak damage. |
| + | <noinclude> | ||
[[Category:Spells]] [[Category:Phantasm Spells]] [[Category:Battle Spells]] | [[Category:Spells]] [[Category:Phantasm Spells]] [[Category:Battle Spells]] | ||
| + | [[Category:Simple Spells]] [[Category:Resistance Modifiers]] | ||
| + | </noinclude> | ||
Latest revision as of 04:05, 29 August 2014
| Spell Attributes | Lists of Simple, Average, Complex, Ultimate & Ancient Spells |
| Spell Statistics | |
| Name | Sleep |
| Magic Speciality | Phantasm |
| Rank | Simple |
| Attributes | Instant/Battle |
| Cast Turn | - |
| Cast M.P. | 700 |
| Research Cost | 500 |
| Upkeep Cost | none |
| Servers |
| Blitz |
| Guildwar |
| Lightning |
| Arch |
| Solo |
| Beta |
| Related Unit |
Effects
Sleep has two independent effects. Either can target any (or the same) stack, and can be resisted independently.
- Reduces all the Damage Resistances of a random enemy stack
- Fatigues a random enemy stack
The amount of fatigue and resistance lowering is the same.
- ONCOLOR
: 0.38285 * SL / MaxPhantasmSL = ~38% - OFFCOLOR

: 0.191425 * SL / MaxPhantasmSL = ~13-14% @SL450 - OPPOSITE

: 0.0957125 * SL / MaxPhantasmSL = ~7% @SL450
Notes
Awesome against a mono stacker if not resisted, especially against ultimate units which typically rely very heavily on resistances to soak damage.