Difference between revisions of "The Holy Light"

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This enchantment spell is the advanced version of the Sword of Light spell. By sacrificing a percentage of your mana income, you gain the favor of heaven. All your melee weapons will glow in bright white light, and all your troops will fight in godly inspiration which will increase their attack power and accuracy in the battle. This enchantment is one of the most powerful Ascendant magic, and is especially effective when used together with Sword of Light spell.<br>
 
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{| cellspacing="0"
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{{Spellstats
|Magic Specialty:
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| description =
|{{white}}
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This enchantment spell is the advanced version of the Sword of Light spell. By sacrificing a percentage of your mana income, you gain the favor of heaven. All your melee weapons will glow in bright white light, and all your troops will fight in godly inspiration which will increase their attack power and accuracy in the battle. This enchantment is one of the most powerful Ascendant magic, and is especially effective when used together with Sword of Light spell.
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| image =
|Rank:||[[:Category:Ultimate Spells|Ultimate]]
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| unit =
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|Type:||[[Enchantment]] [[SelfOnly]]
 
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|Cast Turn:||10
 
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|Cast M.P.:||200,000
 
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|Research Cost:|| 25,000
 
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|Upkeep:||50 m.p. + hidden decrease of 15% of your mana income
 
|-
 
|Related Unit:||None
 
|}
 
  
=Effects=
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&nbsp;
[[The Holy Light]] has 3 effects :
 
{{NeedsConfirm}}
 
==Adds Holy attack type==
 
Adds [[HOLY]] to ''each PRIMARY'' attack type, if this unit is [[:category:Ascendant Units|Ascendant]] and HAS a [[MELEE]] attack. It does not matter if the MELEE attack is primary or secondary.
 
  
Units affected :
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&nbsp;
  
*[[Crusader]], [[Knight]], [[Knight Templar]], [[Pegasus]], [[Preacher]], [[Unicorn]] units are affected.
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= Effects =
*[[Paladin]], [[Spirit Warrior]] and [[Titan]] units aren't affected by this effect since their primary attack is already MELEE HOLY.
 
* Other [[:Category:Ascendant Units|Ascendant Units]] aren't affected.
 
  
==Increases Accuracy==
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*Decreases your mana income by 25% on oversummoning servers, and 15% on no-oversummoning.
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*Increases Primary [[Attack_Power|Attack Power]]/[[Counter|Counter]] of ALL {{white}} [[:category:Ascendant_Units|Ascendant units]] by ([current SL] / [base SL] * 12.63)%
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*Increases [[Accuracy|accuracy]] of ALL {{white}} [[:category:Ascendant_Units|Ascendant units]] by ([current SL] / [base SL] * 6.315)%
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*Adds [[HOLY|HOLY]] to ''each PRIMARY'' attack type, if this unit is [[:category:Ascendant_Units|Ascendant]] and HAS a [[MELEE|MELEE]] attack. It does not matter if the MELEE attack is primary or secondary.
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**Units affected&nbsp;:
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***[[Crusader|Crusader]], [[Knight|Knight]], [[Knight_Templar|Knight Templar]], [[Pegasus|Pegasus]], [[Preacher|Preacher]], [[Unicorn|Unicorn]] units are affected.
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***[[Paladin|Paladin]], [[Spirit_Warrior|Spirit Warrior]] and [[Titan|Titan]] units aren't affected by this effect since their primary attack is already MELEE HOLY.
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***Other [[:Category:Ascendant_Units|Ascendant Units]] aren't affected.   
  
Increases [[accuracy]] of ALL {{white}} [[:category:Ascendant Units|Ascendant units]] by a fixed percentage.
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= Effects combined with Sword of Light =
Gain = 0.016 (??) % * spell level (and then rounded down on percentages) (not exact)
 
* Ex. Lvl 421: 6% 
 
* Ex. Lvl 442: 7%
 
* Ex. Lvl 506: 8%
 
  
Confirmed, January 2009.
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Combined with [[Sword_of_Light|Sword of Light]], THL+SoL give [[HOLY|HOLY]] too ALL {{white}} [[:category:Ascendant_Units|unit's]] primaries
  
==Increases Primary Attack Power and Counter==
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*[[Sword_of_Light|Sword of Light]]'s +42% AP Bonus is not applied to non-[[MELEE|MELEE]] units.  
Increases Primary [[Attack Power]]/[[Counter]] of ALL {{white}} [[:category:Ascendant Units|Ascendant units]] by a fixed percentage :
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*Accuracy bonus is approximately 1/2 damage bonus, may be subject to rounding
Gain = 0.03% * spell level (and then rounded down on percentages)
 
* Ex. Lvl 421: 13%
 
* Ex. Lvl 500: 15%
 
* God Lvl 777: 23%
 
  
=Effects combined with Sword of Light=
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[[Category:Spells]] [[Category:Ascendant Spells]] [[Category:Enchantments]] [[Category:Ultimate Spells]]
 
 
Combined with [[Sword of Light]], THL+SoL give [[HOLY]] too ALL {{white}} [[:category:Ascendant Units|unit's]] primaries
 
* [[Sword of Light]]'s +42% AP Bonus is not applied to non-[[MELEE]] units.
 
* Accuracy bonus is approximately 1/2 damage bonus, may be subject to rounding
 
 
 
----
 
Notes :
 
 
 
* UBB-discussion: http://ubb.the-reincarnation.com/viewtopic.php?t=10466
 
* Accuracy Bonus on God THL (spell level 777): 12% (tested on wraiths, needs a test and update)
 
http://www.the-reincarnation.com/viewtopic.php?f=2&t=18090
 
..almost double of a regular THL.. whoo!
 
 
 
<noinclude>
 
[[Category:Spells]]
 
[[Category:Ascendant Spells]]
 
[[Category:Enchantments]]
 
[[Category:Ultimate Spells]]
 
</noinclude>
 

Latest revision as of 06:17, 28 October 2022

Encyclopedia | Units | Spells | Items | Heroes | Skills | Buildings | Guides
Icon ERADICATION.gif Eradication | Icon VERDANT.gif Verdant | Icon ASCENDANT.gif Ascendant | Icon PHANTASM.gif Phantasm | Icon NETHER.gif Nether | Icon PLAIN.gif Plain

| Spell Attributes | Lists of Simple, Average, Complex, Ultimate & Ancient Spells |


This enchantment spell is the advanced version of the Sword of Light spell. By sacrificing a percentage of your mana income, you gain the favor of heaven. All your melee weapons will glow in bright white light, and all your troops will fight in godly inspiration which will increase their attack power and accuracy in the battle. This enchantment is one of the most powerful Ascendant magic, and is especially effective when used together with Sword of Light spell.

Spell Statistics
Name The Holy Light
Magic Speciality Ascendant
Rank Ultimate
Attributes Enchantment, Selfonly
Cast Turn 10
Cast M.P. 200,000
Research Cost 25,000
Upkeep Cost 50 m.p.
Servers
Blitz
Guildwar
Lightning
Arch
Solo
Beta
Related Unit


 

 

Effects

Effects combined with Sword of Light

Combined with Sword of Light, THL+SoL give HOLY too ALL Icon ASCENDANT.gif unit's primaries

  • Sword of Light's +42% AP Bonus is not applied to non-MELEE units.
  • Accuracy bonus is approximately 1/2 damage bonus, may be subject to rounding