Difference between revisions of "Knight Templar"
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{{Unitstats | {{Unitstats | ||
− | | description | + | | description = Knights Templar are servants of the God who combine knight training with religious service. They are both knight and priest. They are devoted protectors of the temple order. Although similar to a paladin, Knight Templars wield the ranged holy power and healing ability of a high priest, making them an awesome opponent. |
− | | labelcolor | + | | labelcolor = {{Color Ascendant}} |
− | | textcolor | + | | textcolor = #000000 |
− | | color | + | | color = [[ASCENDANT]] |
− | | race | + | | race = [[HUMAN]] |
− | | attrib | + | | attrib = [[SPECIAL]] |
− | | power | + | | power = 60 |
− | | ap | + | | ap = 400 |
− | | type | + | | type = [[MELEE]] |
− | | init | + | | init = 2 |
− | | counter | + | | counter = 75 |
− | | xap | + | | xap = 150 |
− | | xtype | + | | xtype = [[RANGED]] [[HOLY]] |
− | | xinit | + | | xinit = 3 |
− | | hp | + | | hp = 375 |
− | | recruit | + | | recruit = 230 Gold, 0.75 M.P., 2 Population |
− | | upkeep | + | | upkeep = 8 Gold, 0.04 M.P. |
− | | ability | + | | ability = [[HEALING]], [[LARGE SHIELD]], [[RECRUIT SPEED]] -8% |
− | | spell | + | | spell = - |
− | | item | + | | item = - |
− | | white | + | | white = 0 |
− | | green | + | | green = 0 |
− | | red | + | | red = 0 |
− | | black | + | | black = 50 |
− | | blue | + | | blue = 0 |
− | | missile | + | | missile = 25 |
− | | fire | + | | fire = 0 |
− | | poison | + | | poison = 0 |
− | | breath | + | | breath = 0 |
− | | magic | + | | magic = 25 |
− | | melee | + | | melee = 75 |
− | | ranged | + | | ranged = 25 |
− | | lightning | + | | lightning = 0 |
− | | cold | + | | cold = 0 |
− | | paralyze | + | | paralyze = 0 |
− | | psychic | + | | psychic = 50 |
− | | holy | + | | holy = 25 |
− | | image | + | | image = [[image:KnightTemplar.jpg]] |
+ | | hero = [[Shield Maiden]] & [[White Knight]] | ||
}} | }} | ||
+ | <span style="color:#f1c40f;">'''Recommended Role: '''Fodder, General Tank</span> | ||
+ | |||
+ | | ||
+ | |||
+ | '''<span style="color:#f1c40f;">Recommended Pairing:</span>''' | ||
+ | |||
+ | <span style="color:#f1c40f;">White - [[Naga_Queen|Naga Queen]] to tank and trade favorably, Light [[Archangel|Archangel]] for positioning, Heavy [[Dominion|Dominion]] to snipe</span> | ||
+ | |||
+ | <span style="color:#f1c40f;">Blue - Light [[Djinni|Djinni]] for positioning</span> | ||
+ | |||
+ | <span style="color:#f1c40f;">Black - [[Demon_Knight|Demon Knight]]/[[Horned_Demon|Horned Demon]]/[[Unholy_Reaver|Unholy Reaver]] to tank and trade favourably</span> | ||
+ | |||
+ | <span style="color:#f1c40f;">Red - [[Dwarven_Shaman|Dwarven Shaman]] to tank and trade favorably, [[Chimera|Chimera]] to snipe</span> | ||
+ | |||
+ | <span style="color:#f1c40f;">Green - [[Treant|Treant]] to tank and trade favorably</span> | ||
− | + | [[Category:Units]] [[Category:Ascendant Units]] [[Category:Melee Units]] [[Category:Ranged Secondary Units]] [[Category:Holy Units]] [[Category:Recruits]] [[Category:Ascendant Recruits]] [[Category:Humans]] | |
− | [[Category:Units]] | ||
− | [[Category:Ascendant Units]] | ||
− | [[Category:Melee Units]] | ||
− | [[Category:Ranged Secondary Units]] | ||
− | [[Category:Holy Units]] | ||
− | [[Category:Recruits]] | ||
− | [[Category:Ascendant Recruits]] | ||
− | [[Category:Humans]] | ||
− |
Latest revision as of 11:52, 4 October 2021
Note: All unit upkeeps listed are from the most recently updated (newest reset) Ultimate Servers (Guild or Solo).
Please check Arch Server values from the in game server encyclopedia or multiply M.P. upkeeps by two
Knights Templar are servants of the God who combine knight training with religious service. They are both knight and priest. They are devoted protectors of the temple order. Although similar to a paladin, Knight Templars wield the ranged holy power and healing ability of a high priest, making them an awesome opponent.
Unit Statistics | |
Name | Knight Templar |
Magic Speciality | Ascendant |
Race | Human |
Attributes | Special |
Power Rank | 60 |
Attack Power | 400 |
Attack Type | Melee |
Attack Initiative | 2 |
Counter Attack | 75 |
Extra Attack Power | 150 |
Extra Attack Type | Ranged Holy |
Extra Attack Initiative | 3 |
Hit Points | 375 |
Recruit Cost | 230.00 Gold 0.75 M.P. 2.00 Population |
Upkeep Cost | 8.00 Gold 0.04 M.P. |
Abilities | Healing, Large Shield, Recruit Speed -8% |
Related Spell | - |
Spell Resistances | |
ASCENDANT | 0% |
VERDANT | 0% |
ERADICATION | 0% |
NETHER | 50% |
PHANTASM | 0% |
Attack Resistances | |
MISSILE | 25% |
FIRE | 0% |
POISON | 0% |
BREATH | 0% |
MAGIC | 25% |
MELEE | 75% |
RANGED | 25% |
LIGHTNING | 0% |
COLD | 0% |
PARALYSE | 0% |
PSYCHIC | 50% |
HOLY | 25% |
Servers |
Blitz |
Guildwar |
Lightning |
Arch |
Solo |
Beta |
Other Statistics | |
Related Item | - |
Related Hero | Shield Maiden & White Knight |
Recommended Role: Fodder, General Tank
Recommended Pairing:
White - Naga Queen to tank and trade favorably, Light Archangel for positioning, Heavy Dominion to snipe
Blue - Light Djinni for positioning
Black - Demon Knight/Horned Demon/Unholy Reaver to tank and trade favourably
Red - Dwarven Shaman to tank and trade favorably, Chimera to snipe
Green - Treant to tank and trade favorably