Difference between revisions of "Category:Buildings"
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+ | [[Wilderness]] - is land without any building on it, what you get from exploring and what you leave after [[pillage|pillaging]]. | ||
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+ | [[Farms]] - Give food for a lot [[population]] and army, houses little [[population]] | ||
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+ | [[Towns]] - House a lot of [[population]] and recruited army, [[population]] that generates [[geld]] | ||
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+ | [[Nodes]] - Give [[mana]], the main resource for performing magic. | ||
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+ | ---- | ||
+ | [[Workshops]] - Expensive buildings that control the speed at which you can build. | ||
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+ | [[Guilds]] - Buildings where you study magic, to learn [[spells]] and add them to your spellbook and to producte [[items]]. | ||
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+ | [[Barracks]] - Buildings where you train [[population]] to be recruited for your army. | ||
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+ | [[Fortress]] - Buildings that guard your kingdom and protect your army a bit in [[Siege]] battles. | ||
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+ | [[Barriers]] - Surreal buildings that give [[resistance]] against enemy magic from affecting your kingdom. | ||
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+ | [[Category:Resources]] |
Latest revision as of 22:05, 21 April 2008
Wilderness - is land without any building on it, what you get from exploring and what you leave after pillaging.
Farms - Give food for a lot population and army, houses little population
Towns - House a lot of population and recruited army, population that generates geld
Nodes - Give mana, the main resource for performing magic.
Workshops - Expensive buildings that control the speed at which you can build.
Guilds - Buildings where you study magic, to learn spells and add them to your spellbook and to producte items.
Barracks - Buildings where you train population to be recruited for your army.
Fortress - Buildings that guard your kingdom and protect your army a bit in Siege battles.
Barriers - Surreal buildings that give resistance against enemy magic from affecting your kingdom.