Difference between revisions of "Marksmanship"

From TheReincarnation
Jump to: navigation, search
m
Line 1: Line 1:
 +
{{navigation}}
 +
 
Adds 10% of accuracy to the unit.
 
Adds 10% of accuracy to the unit.
  
Normal units have 30% accuracy in [[regular]] attacks, and 20% accuracy in [[siege]] attacks (due seige penalty, which is negated if the unit is a flyer).
+
Normal units have  
[[Marksmanship]] makes that 40% resp. 30%.
+
* 30% accuracy in [[Regular]] attacks,  
The ability [[SIEGE|Siege]] makes it 30% resp. 30%.
+
* 20% accuracy in [[Siege]] attacks (except [[:category:Flying Units|flying units]] and units with the [[SIEGE]] ability).
 +
** [[Flying]] units in [[Siege]] attack have 30% accuracy.
 +
** [[Siege]] units in [[Siege]] attack have 30% accuracy
 +
 
 +
 
 +
[[Marksmanship]] units have
 +
* 40% accuracy in [[Regular]] attacks
 +
* 30% accuracy in [[Siege]] attacks
 +
** [[Flying]]+[[Marksmanship]] units in [[Siege]] attack have 40% accuracy.
 +
** [[Siege]]+[[Marksmanship]] units in [[Siege]] attack have 40% accuracy
  
  
'''[[Unit Abilities]]''' | '''[[Units]]''' [[Category: Unit Abilities]]
+
'''[[Unit Abilities]]''' | '''[[Units]]''' [[Category:Unit Abilities]]

Revision as of 10:04, 11 November 2006

Encyclopedia | Units | Spells | Items | Heroes | Skills | Buildings | Guides
Wiki categories | Units | Spells | Items | Heroes | Skills | Resources | All lists


Adds 10% of accuracy to the unit.

Normal units have


Marksmanship units have


Unit Abilities | Units