Difference between revisions of "Category:Buildings"

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[[Wilderness]] - is land without any building on it, what you get from exploring and what you leave after [[pillage|pillaging]].
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[[Farms]] - Give food for a lot [[population]] and army, houses little [[population]]
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[[Towns]] - House a lot of [[population]] and recruited army, [[population]] that generates [[geld]]
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[[Nodes]] - Give [[mana]], the main resource for performing magic.
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[[Workshops]] - Expensive buildings that control the speed at which you can build.
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[[Guilds]] - Buildings where you study magic, to learn [[spells]] and add them to your spellbook and to producte [[items]].
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[[Barracks]] - Buildings where you train [[population]] to be recruited for your army.
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[[Fortress]] - Buildings that guard your kingdom and protect your army a bit in [[Siege]] battles.
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[[Barriers]] - Surreal buildings that give [[resistance]] against enemy magic from affecting your kingdom.

Revision as of 01:09, 11 January 2007

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Wilderness - is land without any building on it, what you get from exploring and what you leave after pillaging.


Farms - Give food for a lot population and army, houses little population

Towns - House a lot of population and recruited army, population that generates geld

Nodes - Give mana, the main resource for performing magic.


Workshops - Expensive buildings that control the speed at which you can build.

Guilds - Buildings where you study magic, to learn spells and add them to your spellbook and to producte items.

Barracks - Buildings where you train population to be recruited for your army.


Fortress - Buildings that guard your kingdom and protect your army a bit in Siege battles.

Barriers - Surreal buildings that give resistance against enemy magic from affecting your kingdom.

Pages in category "Buildings"

The following 9 pages are in this category, out of 9 total.