Difference between revisions of "Beta:Battle Chant"
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==Effects== | ==Effects== | ||
Increases [[Attack Power]] of ALL attacks of ALL friendly units according to the following formula: | Increases [[Attack Power]] of ALL attacks of ALL friendly units according to the following formula: | ||
− | * | + | *20% * [[Spell Level|SL]] / Max Base Erad SL (on color) |
− | * | + | *10% * [[Spell Level|SL]] / Max Base Erad SL (off color) |
− | * | + | *5% * [[Spell Level|SL]] / Max Base Erad SL (opposite color) |
Decreases [[Hit Points]] of ALL friendly units according to the following formula: | Decreases [[Hit Points]] of ALL friendly units according to the following formula: | ||
− | * | + | *10% * [[Spell Level|SL]] / Max Base Erad SL (on color) |
− | * | + | *5% * [[Spell Level|SL]] / Max Base Erad SL (off color) |
− | * | + | *2.5% * [[Spell Level|SL]] / Max Base Erad SL (opposite color) |
Pillages geld if attack is successful (randomized amount). <sup>[http://www.the-reincarnation.com/viewtopic.php?f=4&t=200&start=35]</sup> | Pillages geld if attack is successful (randomized amount). <sup>[http://www.the-reincarnation.com/viewtopic.php?f=4&t=200&start=35]</sup> | ||
* Pillage amount is dependent on surviving troops (similar to how surviving troops determine land gained) and attack type. A full siege will pillage up to 10% of the target's geld, regular attacks up to 5%. | * Pillage amount is dependent on surviving troops (similar to how surviving troops determine land gained) and attack type. A full siege will pillage up to 10% of the target's geld, regular attacks up to 5%. |
Revision as of 23:26, 23 August 2012
Eradication | Verdant | Ascendant | Phantasm | Nether | Plain
Spell Attributes | Lists of Simple, Average, Complex, Ultimate & Ancient Spells
The spell drives all armies into a state of frenzy. It squeezes the life force of the units out and enhances their power and strength. The only drawback of the spell is the units will be exhausted too easily and will not be able to last long in a battle.
Spell Statistics | |
Name | Battle Chant |
Magic Speciality | Eradication |
Rank | Complex |
Attributes | Enchantment, Selfonly |
Cast Turn | 10 |
Cast M.P. | 50,000 |
Research Cost | 7,000 |
Upkeep Cost | 350 m.p. |
Servers |
Blitz |
Guildwar |
Lightning |
Arch |
Solo |
Beta |
Related Unit |
Effects
Increases Attack Power of ALL attacks of ALL friendly units according to the following formula:
- 20% * SL / Max Base Erad SL (on color)
- 10% * SL / Max Base Erad SL (off color)
- 5% * SL / Max Base Erad SL (opposite color)
Decreases Hit Points of ALL friendly units according to the following formula:
- 10% * SL / Max Base Erad SL (on color)
- 5% * SL / Max Base Erad SL (off color)
- 2.5% * SL / Max Base Erad SL (opposite color)
Pillages geld if attack is successful (randomized amount). [1]
- Pillage amount is dependent on surviving troops (similar to how surviving troops determine land gained) and attack type. A full siege will pillage up to 10% of the target's geld, regular attacks up to 5%.
Formula for amount of geld pillaged [2]
% of target's geld pillaged = (1) x (2) x (3) ; where
(1): The % of target's land destroyed in the attack. Up to 5% for regulars, 10% for sieges.
(2): Current spell level of "Battle Chant" enchantment / Base full spell level of Erad mage (differs depending on the server)
(3): A random number in the range 0.8 - 1.2
Example (quoting Azroen):
"So on a server where erad's SL is 456, and their BC enchant is 545...
10% geld * (545/456) * (rand (.8-1.2))
This would give a range of 9.56% - 14.34% geld stolen. And conversely, a low BC enchant mage will steal less."
(updated March 16th 2011 by slivers7; credits to Azroen)