Arch:Knight Templar
Knights Templar are servants of the God who combine knight training with religious service. They are both knight and priest. They are devoted protectors of the temple order. Although similar to a paladin, Knight Templars wield the ranged holy power and healing ability of a high priest, making them an awesome opponent.
Unit Statistics | |
Name | Knight Templar |
Magic Speciality | Ascendant |
Race | Human |
Attributes | Special |
Power Rank | 60 |
Attack Power | 400 |
Attack Type | Melee |
Attack Initiative | 2 |
Counter Attack | 75 |
Extra Attack Power | 150 |
Extra Attack Type | Ranged Holy |
Extra Attack Initiative | 3 |
Hit Points | 375 |
Recruit Cost | 230.00 Gold 0.75 M.P. 2.00 Population |
Upkeep Cost | 6.00 Gold 0.08 M.P. |
Abilities | Healing, Large Shield, Recruit Speed -8% |
Related Spell | - |
Spell Resistances | |
ASCENDANT | 0% |
VERDANT | 0% |
ERADICATION | 0% |
NETHER | 50% |
PHANTASM | 0% |
Attack Resistances | |
MISSILE | 25% |
FIRE | 0% |
POISON | 0% |
BREATH | 0% |
MAGIC | 25% |
MELEE | 75% |
RANGED | 25% |
LIGHTNING | 0% |
COLD | 0% |
PARALYSE | 0% |
PSYCHIC | 50% |
HOLY | 25% |
Servers |
Blitz |
Guildwar |
Lightning |
Arch |
Solo |
Beta |
Other Statistics | |
Related Item | - |
Related Hero | Shield Maiden & White Knight |
Recommended Role: Fodder, General Tank
Recommended Pairing:
White - Naga Queen to tank and trade favorably, Light Archangel for positioning, Heavy Dominion to snipe
Blue - Light Djinni for positioning
Black - Demon Knight/Horned Demon/Unholy Reaver to tank and trade favourably
Red - Dwarven Shaman to tank and trade favorably, Chimera to snipe
Green - Treant to tank and trade favorably