Love and Peace
| Spell Attributes | Lists of Simple, Average, Complex, Ultimate & Ancient Spells |
This enchantment spell makes everyone in the country happy and live peacefully together in harmony. This greately increases both the population and geld growth rate, as your people become more productive. However, the people may refuse to fight as they become more and more peaceful, thus decreasing the fighting ability of your armies. The spell will also attract all kinds of Preachers to your country.
Spell Statistics | |
Name | Love and Peace |
Magic Speciality | Ascendant |
Rank | Ultimate |
Attributes | Enchantment, Selfonly |
Cast Turn | 10 |
Cast M.P. | 200,000 |
Research Cost | 20,000 |
Upkeep Cost | 250 m.p. |
Servers |
Blitz |
Guildwar |
Lightning |
Arch |
Solo |
Beta |
Related Unit |
Effects
- As of January 2007, the spell is now a permanent dispellable enchantment.
- Increases all your units Hit Points by 30% (20% on beta) and decreases all their Attack Power by 30% (25% on beta) [sourced from game code Paralytic 06:26, 24 August 2014 (CEST)]
- A number of Preachers will join your army each turn. (Between 1 and Spell Level/10)
- Reduces base geld upkeep of your units by (Spell Level / 8)% (or for those of us that hate fractions, SL*.125%), rounded to the nearest %
- God's Love and Peace reduces army's geld upkeep by 97%
Obsolete Effects
- +(0.2 x Spell Level)% bonus to your geld income and population income.
- This bonus in geld income is added directly to Net Geld Income and does not count towards gelding.
- 0.2 x 777 = 155% extra income in case of a God casting Love and Peace on you, for limited amount of turns.
Love and peace