Arch:Druid

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Encyclopedia (Arch) | Units | Spells | Items | Heroes | Skills | Resources
Icon ERADICATION.gif Eradication Units | Icon VERDANT.gif Verdant Units | Icon ASCENDANT.gif Ascendant Units | Icon PHANTASM.gif Phantasm Units | Icon NETHER.gif Nether Units | Icon PLAIN.gif Plain Units


Druids are priests of nature and they view the earth as the mother and source of all life. They are the guardians of the forest, nature, and wilderness. They employ Druidic magic, which originates from nature itself.

Unit Statistics
Name Druid
Magic Speciality Verdant
Race Elf
Attributes Special
Power Rank 40
Attack Power 440
Attack Type Magic Ranged
Attack Initiative 3
Counter Attack 60
Extra Attack Power -
Extra Attack Type -
Extra Attack Initiative -
Hit Points 180
Recruit Cost 150.00 Gold 0.50 M.P. 2.00 Population
Upkeep Cost 0.80 Gold 0.10 M.P.
Abilities Recruit Speed -15%
Related Spell -
Spell Resistances
ASCENDANT 0%
VERDANT 0%
ERADICATION 50%
NETHER 50%
PHANTASM 25%
Attack Resistances
MISSILE 50%
FIRE 25%
POISON 90%
BREATH 0%
MAGIC 50%
MELEE 50%
RANGED 50%
LIGHTNING 25%
COLD 25%
PARALYSE 0%
PSYCHIC 0%
HOLY 25%
Druid.jpg
Servers
Blitz
Guildwar
Lightning
Arch
Solo
Beta
Other Statistics
Related Item -
Related Hero Enchantress


Recommended Role: Fodder