Difference between revisions of "Alchemist"

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Alchemists are those who are versed in the practice of alchemy. In the beginning, they were only interested in turning metal into gold or extracting juices from plants for medical purpose. However, it later brings forth the inventions of so many wonders. But the secrets of alchemy was lost when the old World was destroyed millennium ago. Recently, the art of alchemy was revived by some mages and sooner it becomes a hit topic among the mages. However, the current alchemy is quite different from the alchemy of the Old World.
 
{|
 
|Magic Speciality: ||{{plain}}
 
|-
 
|Attribute: ||MERCENARY NOBATTLE
 
|-
 
|Race: ||HUMAN
 
|-
 
|Gender: ||MALE
 
|-
 
|Attack Power: ||-
 
|-
 
|Attack Type: ||-
 
|-
 
|Counter Attack: ||-
 
|-
 
|Hitpoints: ||-
 
|-
 
|Upkeep Costs: ||500 + 5*level ; 1000+ 10*level (arch server) m.p. 1000 + 100*level gold
 
|-
 
|Abilities: ||[[Alchemy]] (9)
 
|}
 
  
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{{Herostats
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| description =
  
The [[Alchemist]] has the ability [[Alchemy]] that:
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The practitioners of alchemy began their experiments to discover how to transmute metal into gold. Soon, they expanded into extracting juices from plants for medical purposes. Alchmey later brought forth the invention of many wonders, but the secrets were lost when the old World was destroyed millennia ago. Recently, the art of alchemy has been revived, and it has enjoyed a great deal of interest. However, the level of sophistication can not compare to the alchemists of old.
* Increases [[geld]] income by 6% + 3% x lvl.  
 
* Reduces [[mana|MP income]] by 1% x lvl.
 
* lvl = (level of hero) - (start level of ability = 9) + 1
 
* e.g. level 11 [[Alchemist]] has 6% + 3x3% = +15% geld increase, and 3% reduced [[mana]] production + the hero upkeep.  
 
  
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}}
  
Alchemists, like most non-battle heroes, only start to pay off at higher levels. At low levels, they cost a LOT of m.p. and gain only a little geld. An alchemist drains mana:  if you want to test how much, disable the alchemy skill, check your status report for your base mana income, put the alchemy skill back on and check it again. You'll see a difference.
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== Abilities ==
  
[[category:heroes]] [[category:nonbattle heroes]] [[category:Plain Heroes]]
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Passive: [[Alchemy|Alchemy]] (Obtained at level 9)
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*Increases [[Geld|geld]] income by 6% + 3% per skill level
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*Reduces [[Mana|MP income]] by 1% per skill level
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Guild Server Note: Gold Increase formula is NOT correct. At hero level 16 (Alchemy lvl 8), Gold increase is 25%, not 30% as previously reported. ~Darknight 2/22/2017
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[[Category:Heroes]] [[Category:Plain Heroes]] [[Category:Nonbattle Heroes]]

Latest revision as of 23:35, 27 October 2022

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The practitioners of alchemy began their experiments to discover how to transmute metal into gold. Soon, they expanded into extracting juices from plants for medical purposes. Alchmey later brought forth the invention of many wonders, but the secrets were lost when the old World was destroyed millennia ago. Recently, the art of alchemy has been revived, and it has enjoyed a great deal of interest. However, the level of sophistication can not compare to the alchemists of old.

Hero Statistics
Profession Alchemist
Magic Speciality Plain
Race Human
Attributes Mercenary Nobattle
Gender Male
Attack Power -
Attack Type -
Counter Attack -
Hit Points -
Upkeep Cost -1000 + 100*level gold 500 + 5*level m.p.
Abilities Alchemy (9)
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Servers
Blitz
Guildwar
Lightning
Arch
Solo
Beta


 

Abilities

Passive: Alchemy (Obtained at level 9)

  • Increases geld income by 6% + 3% per skill level
  • Reduces MP income by 1% per skill level

Guild Server Note: Gold Increase formula is NOT correct. At hero level 16 (Alchemy lvl 8), Gold increase is 25%, not 30% as previously reported. ~Darknight 2/22/2017