Difference between revisions of "Beta Server"

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(Current Beta Features)
Line 25: Line 25:
 
*12 Hour [[Damaged]] Status
 
*12 Hour [[Damaged]] Status
 
*24 Hour [[God Favor]]
 
*24 Hour [[God Favor]]
*Land Counters enabled.
+
*[[Land Counter]]s enabled.
 
*Individual [[Non Aggression Pact|NAPs]] disabled.
 
*Individual [[Non Aggression Pact|NAPs]] disabled.
 
*Seals will now break in increments of 12 hours leading up to Armageddon. Armageddon has been reduced to 12 hours.
 
*Seals will now break in increments of 12 hours leading up to Armageddon. Armageddon has been reduced to 12 hours.

Revision as of 18:06, 17 August 2018

Beta Server

This is The Reincarnation's server for live testing changes to the game-code.

Basics

Turn Rate: 1 per minute, 800 max turns

Guilds allowed (max 5 members).

No Guild Alliances / No Guild NAPs

Server Status: Active

Examples

The following types of developments are tested out on the beta server first.

  • Nerfed spells, units, items for balance issues
  • Changed game mechanics
  • Changed coding to speed up page display, database-actions, avoid server lag during the rush hour at armageddon
  • Changed graphics to speed up day-to-day play
  • Changed interfaces for the game-admins and developers themselves
  • New features
  • New spells, items, units

Current Beta Features

  • Increased exploring rate similar to Lightning Server.
  • 12 Hour Damaged Status
  • 24 Hour God Favor
  • Land Counters enabled.
  • Individual NAPs disabled.
  • Seals will now break in increments of 12 hours leading up to Armageddon. Armageddon has been reduced to 12 hours.







When a regular server resets, those changes that succesfully passed beta-testing are ported to the main server.