Love and Peace

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Revision as of 19:36, 10 January 2013 by Thexfactor (talk | contribs) (Update to reflect perceived change in AP)
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Icon ERADICATION.gif Eradication | Icon VERDANT.gif Verdant | Icon ASCENDANT.gif Ascendant | Icon PHANTASM.gif Phantasm | Icon NETHER.gif Nether | Icon PLAIN.gif Plain

| Spell Attributes | Lists of Simple, Average, Complex, Ultimate & Ancient Spells |


This enchantment spell makes everyone in the country happy and live peacefully together in harmony. This greately increases both the population and geld growth rate, as your people become more productive. However, the people may refuse to fight as they become more and more peaceful, thus decreasing the fighting ability of your armies. The spell will also attract all kinds of Preachers to your country.

Spell Statistics
Name Love and Peace
Magic Speciality Ascendant
Rank Ultimate
Attributes Enchantment, Selfonly
Cast Turn 10
Cast M.P. 200,000
Research Cost 20,000
Upkeep Cost 250 m.p.
Servers
Blitz
Guildwar
Lightning
Arch
Solo
Beta
Related Unit


Effects

  • Increases all your units Hit Points by 30% and decreases all their Attack Power by 20%
  • A number of Preachers will join your army each turn. (Between 1 and Spell Level/10)
  • Reduces base geld upkeep of your units by (Spell Level / 8)% (or for those of us that hate fractions, SL*.125%), rounded to the nearest %
  • God's Love and Peace reduces army's geld upkeep by 97%

Combined with The Holy Light

Combined with The Holy Light, Sword of Light

  • Unconfirmed

Obsolete Effects

  • +(0.2 x Spell Level)% bonus to your geld income and population income.
    • This bonus in geld income is added directly to Net Geld Income and does not count towards gelding.
    • 0.2 x 777 = 155% extra income in case of a God casting Love and Peace on you, for limited amount of turns.


Love and peace