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  • '''Encyclopedia Magika: Volume I: The Book of Units''' | 2 [[Magic|Magic]] [[Ranged|Ranged]]
    21 KB (2,379 words) - 02:46, 11 June 2021
  • | magic = 15 ...Mind_Ripper|Mind Ripper]]&nbsp;to trade favorably&nbsp;(works only if your units don't suffer from stun or oil flasks)</span>
    2 KB (318 words) - 06:13, 28 October 2022
  • | magic = 60 ...ategory:Poison Units]] [[Category:Cold Units]] [[Category:Ranged Secondary Units]] [[Category:Demons]] [[Category:Undisbandable]]
    3 KB (422 words) - 23:31, 4 October 2021
  • | magic = 25 ...Category:Melee Units]] [[Category:Ranged Secondary Units]] [[Category:Holy Units]] [[Category:Recruits]] [[Category:Ascendant Recruits]] [[Category:Humans]]
    2 KB (276 words) - 11:52, 4 October 2021
  • | magic = 25 ...s]] [[Category:Ascendant Units]] [[Category:Ranged Units]] [[Category:Holy Units]] [[Category:Recruits]] [[Category:Ascendant Recruits]] [[Category:Humans]]
    2 KB (312 words) - 11:46, 4 October 2021
  • | magic = 45 ...its]] [[Category:Melee Units]] [[Category:Poison Units]] [[Category:Breath Units]] [[Category:Reptiles]]
    2 KB (249 words) - 03:27, 5 October 2021
  • ...r the resistances of the Ranged-type attack are averaged (i.e. [Ranged R + Magic R]/2 + 50%= Final R). It greatly reduces the damage from units with Ranged-type attack.
    969 bytes (140 words) - 13:42, 5 May 2008
  • ...will hit first in battle (unless opponent uses [[initiative]]-influencing magic or items, too). Notes: All friendly units are granted +40% to their [[Melee]] [[Damage Resistance|Resistance]]. On Ar
    20 KB (3,185 words) - 04:24, 19 October 2015
  • | magic = 30 ...] [[Category:Recruits]] [[Category:Eradication Recruits]] [[Category:Melee Units]] [[Category:Dwarves]]
    1 KB (123 words) - 22:45, 2 October 2021
  • ...e Reincarnation. They are used for a variety of purposes: the summoning of units, the casting of offensive, defensive, and support enchantments both in and ...25% and 50% reduction in yield when summoning off color and opposite color units respectively</span>
    30 KB (4,557 words) - 02:39, 30 January 2023
  • | magic = 91 ...Units]] [[Category:Melee Units]] [[Category:Fire Units]] [[Category:Breath Units]] [[Category:Ultimates]] [[Category:Dragons]] [[Category:Undisbandable]]
    3 KB (348 words) - 12:13, 3 October 2021
  • | type = [[MAGIC]] | magic = 0
    1 KB (151 words) - 22:44, 4 October 2021
  • | magic = 0 [[Category:Units]] [[Category:Nether Units]] [[Category:Melee Units]] [[Category:Undeads]]
    1 KB (142 words) - 02:08, 5 October 2021
  • ...pstick_of_Enslavement|Lipstick of Enslavement]] and [[The_Magic_Mirror|The Magic Mirror]] are unique items that can grant you one hero ...my will lead your most powerful stack and so on; however, heroes will lead units that are the '''same race and color '''(for instance, even if you only have
    7 KB (1,200 words) - 03:59, 4 June 2021
  • ...h slightly different rules (group and solo play, old school and new school magic, faster and slower play). ...oentje Players Manual Ch5|Chapter on MAGIC]]) and the [[:Category:Recruits|units they can recruit]] differ (see: [[Groentje Players Manual Ch4|Chapter on IN
    6 KB (913 words) - 13:46, 21 February 2010
  • ...of your army, meanwhile managing your [[geld]], [[population]] and [[mana|magic power]] economy. ...too (how much is specified in the Encyclopedia’s [[Encyclopedia|Book of Units]]), and that they eat first!
    17 KB (2,715 words) - 14:35, 2 August 2009
  • = MAGIC = == Adjacent and opposing Magic Specialities ==
    15 KB (2,454 words) - 15:05, 8 November 2009
  • ...and central in this game. To fight you need an army, to be created from [[units]] that you may have recruited using your [[barracks]] and/or may have summo In his first 2000 [[turns]], a mage that has lost all of its units and has dropped below 1500 acres of land, will enter Council Protection sta
    24 KB (4,073 words) - 15:32, 27 December 2009
  • ...Reincarnation are delineated in here. Note that upkeep costs of spells and units may differ between servers (e.g. ARCH server allowing oversummoning has hig ...le here. To purchase them, simply place a bid, click ‘Order’. When new units appear, they stay in the market for at least 2.5 hours. Thereafter they are
    17 KB (2,884 words) - 21:29, 6 November 2008
  • ...nd your ally reinforcements, you need to maintain at least three different units in your army. The size of your army affects the reinforcements you can rece ...rs (inexperienced newbies, experienced veterans), between mages (different magic specialities, different knowledge of their spell books) and in strategies (
    21 KB (3,539 words) - 10:49, 29 December 2009
  • ...ars when the force field is broken by an enemy attack. Area of Effect: all units *Grants all friendly [[Units|units]] +40% to their [[Melee|Melee]] [[Damage_Resistance|Resistance]]
    1 KB (172 words) - 06:14, 28 October 2022
  • ...found among the ruins of those lost civilizations. Area of effect: create units ( battle only ) * The summoned [[units]] do not count towards any calculation of conquering [[land]]
    1,022 bytes (167 words) - 19:58, 23 September 2015
  • ...troops and 20k mana, you can make attacks! you didnt deliberately cast bad units the last time u spent your turns did you? ...good place to burn your staffs of illusions. Spells? Bless/sleep/phantasm magic/blaze. They all work this low. If you are at 2k land, it doesnt hurt even t
    44 KB (8,237 words) - 00:46, 21 April 2008
  • | {{White}} [[Ascendant|Ascendant]], a magic speciality | [[Barriers|Barrier]], type of building blocking enemy magic.
    25 KB (3,734 words) - 03:14, 8 July 2022
  • ...kind and their nonmagic nature grants them some resistance to any kind of magic. To many, they are greedy and grumpy folks. They have a strong hatred towar | magic = 15
    1 KB (159 words) - 22:55, 2 October 2021
  • | xtype = [[MAGIC]] [[RANGED]] | magic = 50
    2 KB (305 words) - 03:24, 5 October 2021
  • | magic = 85 ...s]] [[Category:Ascendant Units]] [[Category:Holy Units]] [[Category:Flying Units]] [[Category:Ultimates]] [[Category:Angels]]
    2 KB (291 words) - 10:32, 4 October 2021
  • | magic = 50 ...ry:Eradication Units]] [[Category:Fire Units]] [[Category:Ranged Secondary Units]] [[Category:Ultimates]] [[Category:Elementals]]
    2 KB (264 words) - 03:25, 5 October 2021
  • | magic = 80 ...gory:Holy Units]] [[Category:Ranged Secondary Units]] [[Category:Lightning Units]] [[Category:Ultimates]] [[Category:Giants]]
    2 KB (336 words) - 12:18, 4 October 2021
  • | magic = 70 ...s]] [[Category:Ascendant Units]] [[Category:Flying Units]] [[Category:Holy Units]] [[Category:Angels]]
    2 KB (211 words) - 10:20, 4 October 2021
  • | magic = 25 ...Units]] [[Category:Melee Units]] [[Category:Fire Units]] [[Category:Breath Units]] [[Category:Demons]]
    2 KB (229 words) - 03:26, 5 October 2021
  • | type = [[MAGIC]] | magic = 50
    2 KB (317 words) - 12:24, 4 October 2021
  • | magic = 50 ...s]] [[Category:Ascendant Units]] [[Category:Flying Units]] [[Category:Holy Units]] [[Category:Angels]]
    2 KB (221 words) - 06:13, 3 February 2022
  • | type = [[RANGED]] [[MAGIC]] | magic = 45
    2 KB (304 words) - 10:25, 4 October 2021
  • | magic = 0 ...]] [[Category:Ascendant Units]] [[Category:Melee Units]] [[Category:Flying Units]] [[Category:Animals]]
    1 KB (136 words) - 12:01, 4 October 2021
  • | magic = 75 [[Category:Units]] [[Category:Ascendant Units]] [[Category:Melee Units]] [[Category:Humans]]
    2 KB (272 words) - 12:05, 4 October 2021
  • | magic = 20 ...[[Category:Ascendant Units]] [[Category:Ranged Units]] [[Category:Psychic Units]] [[Category:Astrals]]
    1 KB (177 words) - 12:06, 4 October 2021
  • ...e are universally recruitable to mages of any [[:Category:Magic Speciality|magic speciality]].
    152 bytes (19 words) - 06:38, 21 September 2008
  • ..., most of these regenade wizards are adept spell casters and are strong in magic. [[Category:Units]]
    509 bytes (69 words) - 16:54, 27 July 2018
  • ...icular battle may be resurrected to join in and fight. Area of effect: all units. Resurrects a portion of your units slain during battle, as long as at least one unit of the stack survives the
    2 KB (297 words) - 10:28, 22 October 2015
  • Units 12,529 Turns left 125 <br> Magic Power 0 / 1,334,000 <br>
    6 KB (994 words) - 08:47, 27 August 2010
  • ...onsider playing black to be difficult because it relies on undisbandable [[units]] with heavy [[population]] upkeep. With proper preparation, and a keen eye ...more off-color [[units]], or more heavily on your own [[Units#Nether|black units]]. Obviously, the more you use population, the lesser you're going to want
    6 KB (1,047 words) - 00:55, 4 March 2008
  • *[[Magic_Favor|Magic Favor]] *Magic gives.......... +20 SL and decreases casting cost by 10%
    21 KB (3,139 words) - 00:28, 5 June 2023
  • | type = [[MAGIC]] | xtype = [[MAGIC]] [[RANGED]]
    2 KB (295 words) - 20:36, 3 October 2021
  • * Rushing for land with relative simple units available in the beginning of the game (not discussed here; only advisable ...[[Groentje Players Manual Ch4|INTERIOR]] and [[Groentje Players Manual Ch5|MAGIC]] , then read this again!
    7 KB (1,150 words) - 22:09, 6 July 2016
  • Magic Power (MP, m.p.) is also known as mana. *MP is consumed by many army [[Units|units]] and [[Heroes|heroes]], by magic (spell casting, [[:Category:Enchantments|enchantments]] upkeep, [[Defense_a
    8 KB (1,324 words) - 04:33, 4 June 2021
  • ...c (most {{black}}, one {{red}}, one {{blue}}) and by recruiting. Some army-units occupy part of your population space ([[:Category:Recruits|recruits]] and [ * [[Volcano Eruption]] - destroys Population, [[Buildings]], [[Units]], and [[Geld]].
    7 KB (1,029 words) - 17:49, 1 September 2015
  • ...their weakness against cold attacks fairly quickly. Most other eradication units simply die in droves, which bodes ill for eradication mages defending again ...creatures almost necessitates that eradication mages seek non-eradication units. Eradication mages also have the benefit of using spells such as Gravity Pu
    29 KB (5,233 words) - 00:41, 4 March 2008
  • ...powerful evil mages or priests. They are skeletal bones joined together by magic. They wield a weapon in their skeletal hands. They don't have a mind of the | magic = 0
    1 KB (128 words) - 00:17, 5 October 2021
  • | type = [[MAGIC]] [[RANGED]] | magic = 75
    3 KB (366 words) - 22:41, 4 October 2021

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