Difference between revisions of "Spirit Warrior"

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[[Category:Melee Units]]
 
[[Category:Melee Units]]
 
[[Category:Holy Units]]
 
[[Category:Holy Units]]
[[Category:Astrals]]
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[[Category:Astrals]]== Additional Comments ==
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Attack Power to NP ratio : 5.47  <br>
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HP to NP ratio : also 5.47<br>
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 +
 
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Role - Nether unit killer
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notes: Though SWs have average offense, take advantage of their [[HOLY]] type attacks and use it against units with a HOLY weakness, which are mostly [[Nether]].
 +
Due to its [[Beauty]] defensive ability, you can apply a HP modifier of:<br><br>
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120% in [[regular]] attacks=6.5<br>
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133% HP modifier in defensive [[siege]] combat=7.3<br><br>
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assuming its not attacked by a unit with [[accuracy]] modifiers.
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Furthermore, its [[CHARM]] ability makes it even more resilient. Just arbitrarily I'd equate this with a further 25% or so in terms of HP bonus.

Revision as of 06:54, 27 August 2010

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Icon ERADICATION.gif Eradication Units | Icon VERDANT.gif Verdant Units | Icon ASCENDANT.gif Ascendant Units | Icon PHANTASM.gif Phantasm Units | Icon NETHER.gif Nether Units | Icon PLAIN.gif Plain Units

Note: All unit upkeeps listed are from the most recently updated (newest reset) Ultimate Servers (Guild or Solo).
Please check Arch Server values from the in game server encyclopedia or multiply M.P. upkeeps by two


"A warrior can die ten thousand deaths. An empire can die but one." - Shiryou Joufu
A paid soldier will fight for his lord, but a true warrior fights forever. These ghosts of fighters past continue to follow the way of the warrior in death; they consider having their spirits ripped from their body to be mere flesh wounds. Many of these relentless warriors were responsible for the imprisoning of the monsters in the arcane asylum known as the Spire of Lost Souls. It is believed that these Spirit Warriors returned from the dead as their code of honor compels them to protect Terra from their ancient adversaries. However, the mages who truly understand the nature of mankind's warrior spirit realize that these specters have come back for the sake of worthy opponents.

Unit Statistics
Name Spirit Warrior
Magic Speciality Ascendant
Race Astral
Attributes Summon
Power Rank 475
Attack Power 2,900
Attack Type Melee Holy
Attack Initiative 2
Counter Attack 600
Extra Attack Power 2,300
Extra Attack Type Holy
Extra Attack Initiative 2
Hit Points 2,600
Recruit Cost -
Upkeep Cost 52.00 Gold 0.375 M.P.
Abilities Beauty, Charm, Endurance
Related Spell Summon Spirit Warrior
Spell Resistances
ASCENDANT 0%
VERDANT 0%
ERADICATION 30%
NETHER 75%
PHANTASM 15%
Attack Resistances
MISSILE 60%
FIRE 50%
POISON 0%
BREATH 40%
MAGIC 50%
MELEE 35%
RANGED 25%
LIGHTNING 70%
COLD 0%
PARALYSE 45%
PSYCHIC 40%
HOLY 0%
IntfASCENDANT.gif
Servers
Blitz
Guildwar
Lightning
Arch
Solo
Beta
Other Statistics
Related Item -
Related Hero -

== Additional Comments ==

Attack Power to NP ratio : 5.47
HP to NP ratio : also 5.47


Role - Nether unit killer

notes: Though SWs have average offense, take advantage of their HOLY type attacks and use it against units with a HOLY weakness, which are mostly Nether. Due to its Beauty defensive ability, you can apply a HP modifier of:

120% in regular attacks=6.5
133% HP modifier in defensive siege combat=7.3

assuming its not attacked by a unit with accuracy modifiers.

Furthermore, its CHARM ability makes it even more resilient. Just arbitrarily I'd equate this with a further 25% or so in terms of HP bonus.