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  • ...ms|Lesser Items]] such as [[Treasure Chest]]s or [[Letters of the Thieves' Guild]] * Through the use of [[Spells]] like {{Blue}} [[Steal Artifact]] or {{white}} [[Locate Artifact]]
    20 KB (3,185 words) - 04:24, 19 October 2015
  • <tr><td width=150>'''Name:'''</td><td>The Oppressed Guild</td></tr> <tr><td>'''Server:'''</td><td>Guild Server</td></tr>
    2 KB (408 words) - 01:21, 12 April 2008
  • === Heroes' spells and resistance === *If one of your heroes casts a [[Spells#Heroes'_spells|spell]] or uses an [[#Hero_Abilities|ability]], that can be
    7 KB (1,200 words) - 03:59, 4 June 2021
  • * Researching spells * M.P. charging and using [[Spells]] and [[Items]]
    3 KB (492 words) - 17:45, 8 November 2009
  • <center>[[Encyclopedia]] | [[Units]] | [[Spells]] | [[Items]] | [[Heroes]] | [[Buildings]]</center> ...help guild-mates to advice you on your army composition and your use of [[spells]] and [[items]]. Your battle reports from the last 72 hour are accessible t
    7 KB (1,066 words) - 19:03, 16 April 2008
  • <center>[[Encyclopedia]] | [[Units]] | [[Spells]] | [[Items]] | [[Heroes]] | [[Buildings]]</center> ...the server and teach basic gameplay. Some sets, its higher-learning sister guild [[Apprentice_Academy#Advanced_Academy|Advanced Academy]] is also present.
    13 KB (2,081 words) - 04:36, 4 June 2021
  • [[Nodes]] generate and store [[mana|magic power (m.p.)]]. Casting spells and the upkeep of [[enchantments]] draw upon [[mana|magic power]], and so d ...you more [[mana|m.p.]] than already gained with slightly less nodes. Some spells and enchantments influence the [[mana|m.p. production]] by your nodes.
    17 KB (2,715 words) - 14:35, 2 August 2009
  • ...increasingly less powerful in the adjacent and opposing specialities’ [[spells]]. ...on their speciality and server settings (apprentice-server has no ultimate spells, the other servers do).
    15 KB (2,454 words) - 15:05, 8 November 2009
  • ...ay have recruited using your [[barracks]] and/or may have summoned using [[spells]] and/or [[items]] (previous chapters); and/or may have obtained in the [[B Note that for mages casting [[Armageddon]] and their fellow guild members, the protection rules DO apply in The Reincarnation (in constrast t
    24 KB (4,073 words) - 15:32, 27 December 2009
  • * If you are member of a supporting guild, you will see you enemies and allied guilds highlighted with icons in these ...to know who you are attacking, or you may find yourself in the middle of a guild war in no time. It is anonymized on SOLO servers.
    17 KB (2,884 words) - 21:29, 6 November 2008
  • ...atures are deactivated. Most servers allow you to choose allies and pick a guild. Depending on server regulations, you can choose 1 (non-guild, non-solo servers) or 2 (guilded server) fellow mages to team up with you a
    21 KB (3,539 words) - 10:49, 29 December 2009
  • 6. Killed by spells/items - Some spells and items make you lose geld, population, troops and buildings instantaneou ...Union of Honour – A board to locate potential allies and (if applicable) guild mates,
    6 KB (998 words) - 19:02, 16 April 2008
  • ...n black mages you hit. The best would be if you do this together with your guild. I attack only blacks, and I siege most of the time. In the first month you ...n|Web]] can prevent a lot of nether stacks from hitting at all. Other nice spells if you need them or know he ain't got full bars are [[Call Hurricane]] and
    16 KB (2,803 words) - 00:54, 4 March 2008
  • When piecing together the origins of the Guild known as Ronin Assassins the main difficulty you encounter is the lack of w ...ly used by Historians trying to piece together the history of this shadowy Guild.
    19 KB (3,477 words) - 01:16, 12 April 2008
  • ...an start with ~200 SL and cast it again once before researching [[ultimate spells]]. ...t (more SL is better [[Concentration]]) and probably ultimates as the last spells.
    15 KB (2,776 words) - 16:26, 20 April 2008
  • ** e.g. as part of a punishment to a whole guild *** e.g. participating in a guild coordinated attack (so-called [[BBQs]]) that included ND-mages/multi-mages.
    1 KB (214 words) - 14:18, 8 November 2009
  • <tr><td width=100>'''Name:'''</td><td>The Tarakian Guild</td></tr> ...into pay-to-play mode. This caused the council to vote for disbanding the guild and leaving the game while still on top instead of slowly diminishing into
    44 KB (7,719 words) - 21:44, 31 March 2010
  • ...f have a major fork here. Normally, if the top is friendly (PNAP or form a guild with the top 15 or something ) I plan to play defencive stacking junk. ...s needed. To go from all black complexes done to everything done with 1.8K guild requires about 800 turns. All things going smoothly you should finish at ar
    7 KB (1,236 words) - 04:48, 14 April 2008
  • ...for part of a reset to test the effects of love and peace and a few other spells (largely bless and a few others) 1) no you wont, not unless you are smart or targeted for a bbq by a guild far stronger than any ive seen here. not if you powerup well at the end any
    44 KB (8,237 words) - 00:46, 21 April 2008
  • ...oordinated wave of attacks, items, spells targetting a single mage (e.g. a guild enemy) ...ttack, usually by a guild, on one or more mages. Usually includes attacks, spells and items
    25 KB (3,734 words) - 03:14, 8 July 2022

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