Difference between revisions of "DOLZero's Devil Guide"

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There are 4 main phases that you will go through every time you run Devils:
 
There are 4 main phases that you will go through every time you run Devils:
  
Preperation
+
*Preparation
Counter Attacking
+
*Counter Attacking
Recovery
+
*Recovery
Aftermath
+
*Aftermath
  
  
 +
== Preparation ==
  
 
We will start with the prep.
 
We will start with the prep.
  
here is a list of things you should have before casting CoS:
+
Here is a list of things you should have before casting CoS:
  
at least 10 Books of Prophecy, this is vital. you cant pillage people or geld with the Devil Prince, so this is your best bet for recovering pop. i like to make sure i have enough to get 10 successful uses, and it never hurts to run more.
+
=== Requirements ===
  
1.5 mil mana in your reserve. your going to need 1 mil to cast CoS, 200k to recast Black Sabbath (it will go bye bye when your pop hits 0), mana for your defense assignment and enough mana for making an attack run. having more wont hurt either, but generally i like to have it somewhere around there.
+
*At least 10 [[Book of Prophecy|Books of Prophecy]], this is vital. You can't [[pillage]] people or geld with the [[Devil Prince]], so this is your best bet for recovering [[Population|pop]]. I like to make sure I have enough to get 10 successful uses, and it never hurts to run more.
  
Mana Crystals are always a good thing to have on hand, and may be needed if you misjudge your mana income and expenses. you can never have too many IMO.
+
*1,500,000 [[mana]] in your reserve. Your going to need 1,000,000 to cast [[Contract of the Soul|CoS]], 200,000 to recast [[Black Sabbath]] (it will go bye bye when your pop hits 0), [[mana]] for your [[defense assignment]] and enough [[mana]] for making an [[attack run]]. Having more won't hurt either, but generally I like to have it somewhere around there.
  
Population: the number of Devils you get is based off your pop. so if you cast when you are already low on pop, you wont get much out of it. it can help if you use Wine of the Three Whips before hand, to boost up your pop. you lose it so fast that its not really necessary, but definately wouldent hurt. you might get an extra attack out of it, so give it a try sometime.
+
*[[Mana Crystal|Mana Crystals]] are always a good thing to have on hand and may be needed if you misjudge your [[mana]] income and expenses. You can never have too many in my opinion.
  
Units: you need to have an Army, and not one thats total crap. even if you wipe out thier topstack, you can still lose more power then they do. dont worry if you oversummon pop suckers either. you will 0 your pop, so a pop spiral wont really matter at this point.
+
=== Additional Information ===
  
Turns: make sure that you will have full turns in 24 hours or less. s1: leave about 35-40 turns left, Blitz will have full turns in less then 17 hours, so you can 0 out on that server. you will want to leave some turns if you plan on making your Devil run right after casting.
+
[[Population]]: The number of [[Devil|Devils]] you get is based on your [[population|pop]]. So if you cast when you are already low on [[population|pop]], you wont get much out of it. It can help if you use Wine of the Three Whips before hand, to boost up your [[population|pop]]. You lose it so fast that it's not really necessary, but definately wouldn't hurt. You might get an extra attack out of it, so give it a try sometime.
  
Bait: sometimes it helps to generate more counters (like you need any more with black) if you set yourself up to look a little fat, or undersummoned. not necessary in most situations, but still worth considering.
+
* you can actually fail casting [[Contract of the Soul|CoS]] if you dont have enough [[population|pop]]. The [[Devil Prince]] will "Ignore" you, and you will still lose the [[mana]] and [[turns]].  
  
11:22, 17 February 2006 (CET)11:22, 17 February 2006 (CET)11:22, 17 February 2006 (CET)11:22, 17 February 2006 (CET)
+
[[Units]]: You need to have an army, and not one that's total crap. Even if you wipe out their topstack, you can still lose more power then they do. Don't worry if you oversummon pop suckers either. You will zero your [[population#Zero Pop|pop]], so a [[Population#Zero pop|pop spiral]] won't really matter at this point.
  
you got all that ready? good, now its time to cast Contract of the Soul! there are two ways of going about Counters, either run Devils right away, or wait until the end of your 24 hours.
+
[[Turns]]: Make sure that you will have full turns in 24 hours or less. Server: Leave about 35-40 [[turns]] left, Blitz will have full [[turns]] in less then 17 hours, so you can zero out on that server. You will want to leave some [[turns]] if you plan on making your [[Devil|Devils]] run right after casting.
  
some people like to make thier counters right away, and then sit with minimal pop until your devils expire. this is good for 2 things:
+
Bait: Sometimes it helps to generate more [[counters]] (like you need any more with black) if you set yourself up to look a little fat, or undersummoned. Not necessary in most situations, but still worth considering.
  
1. you can donate your geld stash to the black market, in hopes to get overbid after you make your run (thus not losing most of your gold).
+
== Counter Attacking ==
  
2. and you can Counter people who already hit you, and arent expecting Devils.
+
You got all that ready? Good. Now it's time to cast [[Contract of the Soul|Contract of the Soul]]. There are two ways of going about [[counters]], either run [[Devil|devils]] right away, or wait until the end of your 24 hours.
  
i dont like to do this for 1 reason: if you run 6-8 turns of CoS, you will run your pop almost to 0, thus not getting very many devils for defense afterwards.
+
=== Devil Strat One ===
  
OR...
+
Some people like to make their [[counters]] right away, and then sit with minimal pop until your [[Devil|devils]] expire. This is good for 2 things:
  
you can cast CoS, and wait until the Devils are at the end of thier life (i usually run about 23 hours later on s1, max turns on blitz), and then counter the people that have randomed or attacked you while you had devils at full strength.
+
*You can donate your [[geld]] stash to the [[Black Market]], in hopes to get overbid after you make your run (thus not losing most of your gold).
  
you can still bid on the market to save your geld, but i dont know if you want to run a turn with Devils without attacking. thats up to you (i usually dont).
+
*And you can [[counter]] people who already hit you, and aren't expecting [[Devil|devils]].
  
11:22, 17 February 2006 (CET)11:22, 17 February 2006 (CET)~
+
I don't like to do this for one reason: If you run 6-8 turns of [[Contract of the Soul|CoS]], you will run your [[Population|pop]] almost to zero, thus not getting very many [[Devil|devils]] for defense afterwards.
  
made your counters, killed some heros, at 0 pop, now its time to start the recovery.
+
=== Devil Strat Two ===
  
im sure you have some enemies (hopefully 1 with low bars) that you can leech pop off of with your Books of Prophecy. if not, go scouting for NDs that probably wont ever be able to do anything about it. now you dont need to get 10 successfully, but that will definately get you in a good position to start using your pop as a resource again.
+
You can cast [[Contract of the Soul|CoS]] and wait until the [[Devil|devils]] are at the end of their life (I usually run about 23 hours later on Guild, max turns on Blitz) and then counter the people that have randomed or attacked you while you had [[Devil|devils]] at full strength.
  
once you get your pop income above 666 (41066.6~ pop) you can recast Black Sabbath.
+
You can still bid on the market to save your [[geld]], but I don't know if you want to run a [[turns|turn]] with [[Devil|devils]] without attacking. That's up to you (I usually don't).
  
Recovery should take about 20 turns, give or take 5.
+
== Recovery ==
  
11:22, 17 February 2006 (CET)11:22, 17 February 2006 (CET)~~
+
Made your [[counters]], killed some [[heroes]], at [[population#zero pop|zero pop]], now its time to start the recovery.
  
Pop is back on track, Black Sabbath is helping with the mana situation... now to deal with the Aftermath (the hard part)
+
I'm sure you have some enemies (hopefully some with low bars) that you can leach pop off of with your [[Book of Prophecy|Books of Prophecy]]. If not, go scouting for Non-Description mages that probably won't ever be able to do anything about it. Now you don't need to get 10 successfully, but that will definately get you in a good position to start using your pop as a resource again.
  
The Devil Prince has a negative impact on your mana (the equivelant of Black Sabbath having a posative effect), and he sticks around for 3 days. How is a black going to survive for 3 days with the bonus from BS being neutralized?
+
[[Black Sabbath]] takes 666 [[population|pop]], and reduces your [[population|pop]] income. Once you have enough pop (i think its around 100,000) it's time to recast it. That recovery should take about 20 [[turns]], give or take 5.
  
here is a couple strats ive used:
+
== Aftermath ==
  
mono zombies w/ fleight on for defense. not very costly, and 500k+ is pretty easy to manage. the only things you will need to worry about are reds with all fliers, or greens with Big Trees that either get Carpet of Flying or Call Hurricane through your bars, or when you fail Fleight. there are othere stacks that can break this, but those are the most consistant ones.
+
When your [[population|pop]] is back on track, [[Black Sabbath|black sabbath]] can start helping you with the [[mana]] situation. Now to deal with the aftermath (the hard part).
  
All Fliers, Djinni top, followed up with combinations of Wraith, Vamps, Chim, Wyvern or Sylph (maybe even recruit some Gargoyles). Pegs or Sprites for fodder. its hard to deal enough damage to this stack, and you can really dish it out.
+
The [[Devil Prince]] has a negative impact on your [[mana]] (the equivelant of [[Black Sabbath]] having a positive effect) and he sticks around for 3 days. How is a black going to survive for 3 days with the bonus from BS being neutralized?
  
im sure there are more strats you could use. the best way to find them is to play without using Black Sabbath for a while and find something that works for you.
+
Here is a couple strats I've used:
  
~DOLZero
+
Mono-[[Zombie|Zombies]] with [[flight]] as [[defense assignment]]. Not very costly and 500,000+ units is pretty easy to manage. The only opponents you'll need to worry about are reds with all fliers, or greens with big [[Treant|Treants]] that either get [[Carpet of Flying]] or [[Call Hurricane]] through your [[barriers]], or when you fail [[Flight]]. There are othere stacks that can break this, but those are the most consistant ones.
 +
 
 +
All fliers, [[Djinni]] top, followed up with combinations of [[Wraith]], [[Vampire|Vamps]], [[Chimera|Chims]], [[Wyvern]] or [[Sylph]] (maybe even recruit some [[Gargoyle|Gargoyles]]). [[Pegasus|Pegs]] or [[Sprites]] for fodder. It's hard to deal enough damage to this stack, and you can really dish it out.
 +
 
 +
I'm sure there are more strats you could use. The best way to find them is to play without using [[Black Sabbath]] for a while and find something that works for you.
 +
 
 +
'''~DOLZero'''
 +
 
 +
[[Seraph's Devils Guide]]
 +
 
 +
----
 +
[[Guides|Back to Guides]]
 +
 
 +
[[Category:guides]]

Latest revision as of 00:56, 4 March 2008

Written by DOLZero, edited by Ninarx

There are 4 main phases that you will go through every time you run Devils:

  • Preparation
  • Counter Attacking
  • Recovery
  • Aftermath


Preparation

We will start with the prep.

Here is a list of things you should have before casting CoS:

Requirements

  • At least 10 Books of Prophecy, this is vital. You can't pillage people or geld with the Devil Prince, so this is your best bet for recovering pop. I like to make sure I have enough to get 10 successful uses, and it never hurts to run more.
  • 1,500,000 mana in your reserve. Your going to need 1,000,000 to cast CoS, 200,000 to recast Black Sabbath (it will go bye bye when your pop hits 0), mana for your defense assignment and enough mana for making an attack run. Having more won't hurt either, but generally I like to have it somewhere around there.
  • Mana Crystals are always a good thing to have on hand and may be needed if you misjudge your mana income and expenses. You can never have too many in my opinion.

Additional Information

Population: The number of Devils you get is based on your pop. So if you cast when you are already low on pop, you wont get much out of it. It can help if you use Wine of the Three Whips before hand, to boost up your pop. You lose it so fast that it's not really necessary, but definately wouldn't hurt. You might get an extra attack out of it, so give it a try sometime.

  • you can actually fail casting CoS if you dont have enough pop. The Devil Prince will "Ignore" you, and you will still lose the mana and turns.

Units: You need to have an army, and not one that's total crap. Even if you wipe out their topstack, you can still lose more power then they do. Don't worry if you oversummon pop suckers either. You will zero your pop, so a pop spiral won't really matter at this point.

Turns: Make sure that you will have full turns in 24 hours or less. Server: Leave about 35-40 turns left, Blitz will have full turns in less then 17 hours, so you can zero out on that server. You will want to leave some turns if you plan on making your Devils run right after casting.

Bait: Sometimes it helps to generate more counters (like you need any more with black) if you set yourself up to look a little fat, or undersummoned. Not necessary in most situations, but still worth considering.

Counter Attacking

You got all that ready? Good. Now it's time to cast Contract of the Soul. There are two ways of going about counters, either run devils right away, or wait until the end of your 24 hours.

Devil Strat One

Some people like to make their counters right away, and then sit with minimal pop until your devils expire. This is good for 2 things:

  • You can donate your geld stash to the Black Market, in hopes to get overbid after you make your run (thus not losing most of your gold).
  • And you can counter people who already hit you, and aren't expecting devils.

I don't like to do this for one reason: If you run 6-8 turns of CoS, you will run your pop almost to zero, thus not getting very many devils for defense afterwards.

Devil Strat Two

You can cast CoS and wait until the devils are at the end of their life (I usually run about 23 hours later on Guild, max turns on Blitz) and then counter the people that have randomed or attacked you while you had devils at full strength.

You can still bid on the market to save your geld, but I don't know if you want to run a turn with devils without attacking. That's up to you (I usually don't).

Recovery

Made your counters, killed some heroes, at zero pop, now its time to start the recovery.

I'm sure you have some enemies (hopefully some with low bars) that you can leach pop off of with your Books of Prophecy. If not, go scouting for Non-Description mages that probably won't ever be able to do anything about it. Now you don't need to get 10 successfully, but that will definately get you in a good position to start using your pop as a resource again.

Black Sabbath takes 666 pop, and reduces your pop income. Once you have enough pop (i think its around 100,000) it's time to recast it. That recovery should take about 20 turns, give or take 5.

Aftermath

When your pop is back on track, black sabbath can start helping you with the mana situation. Now to deal with the aftermath (the hard part).

The Devil Prince has a negative impact on your mana (the equivelant of Black Sabbath having a positive effect) and he sticks around for 3 days. How is a black going to survive for 3 days with the bonus from BS being neutralized?

Here is a couple strats I've used:

Mono-Zombies with flight as defense assignment. Not very costly and 500,000+ units is pretty easy to manage. The only opponents you'll need to worry about are reds with all fliers, or greens with big Treants that either get Carpet of Flying or Call Hurricane through your barriers, or when you fail Flight. There are othere stacks that can break this, but those are the most consistant ones.

All fliers, Djinni top, followed up with combinations of Wraith, Vamps, Chims, Wyvern or Sylph (maybe even recruit some Gargoyles). Pegs or Sprites for fodder. It's hard to deal enough damage to this stack, and you can really dish it out.

I'm sure there are more strats you could use. The best way to find them is to play without using Black Sabbath for a while and find something that works for you.

~DOLZero

Seraph's Devils Guide


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