Difference between revisions of "Groentje Players Manual"
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= HOW TO START = | = HOW TO START = | ||
[[Groentje Players Manual Ch2|Chapter 2]] explains how to Create a New Mage (One time TR account creation, day to day login). | [[Groentje Players Manual Ch2|Chapter 2]] explains how to Create a New Mage (One time TR account creation, day to day login). | ||
− | It | + | * It advices on what to do when you have trouble to Log In. |
+ | * It points to other sources that are useful to learn to play, e.g. by guiding you through your First 120 turns. | ||
= THRONE ROOM = | = THRONE ROOM = |
Revision as of 15:01, 3 February 2007
Originally featured on the The Reincarnations portal main page, this is the wiki version of the Player's Manual.
This version is a more up-to-date, edited and cross-linked version, that started from the portal-version by Groentje.
Contents
WHAT IS THE REINCARNATION
Chapter 1 introduces how turns and time; competition and the five mage specialities (colours) work out in the game.
HOW TO START
Chapter 2 explains how to Create a New Mage (One time TR account creation, day to day login).
- It advices on what to do when you have trouble to Log In.
- It points to other sources that are useful to learn to play, e.g. by guiding you through your First 120 turns.
THRONE ROOM
Chapter 3 goes through the Throne Room options in the main menu. It explains what your Status Report is for and how In-game messaging works. It than goes allong all your Account options, including Mage Description, Meditation, changing your password and deleting your mage. The Audience link is briefly mentioned, but heroes are discussed in a later chapter.
INTERIOR
Chapter 4 goes through most of the INTERIOR part of the main menu. It discusses Buildings and what you need them for, Resources and what you use them for, Gelding, Recruiting and Exploring.
MAGIC
Chapter 5 goes through the MAGIC section of the main menu. It explains adjacent and opposite magic specialities, researching spells, M.P. charging, using spells and items, running and dispelling enchantments and introduces Armageddon.
WAR
Chapter 6 deals with the battle aspects of the game. It explains Attack Limitation, Protection and Counter systems in the game. It discusses the types of combat and gives clues for understanding battle results. The principles of stack modifiers, intitiative, accuracy are explained. It ends with aspects of player-player interaction and social aspects that have developed within the player community.
SOOTHSAYER
Chapter 7 decribes the SOOTHSAYER part of the main menu. It deals with ranklists, the Chronicle, the Arena and the Encyclopedia. It explains the working of the Black Market and the Altar of Darkness and it explains on Heroes.
DIPLOMACY
Chapter 8 deals with the Diplomacy section of the main menu. It discusses allies and guilds (why to seek them and join them) and explains the guild management functions.
SKILLS
This section is not written yet. Will be Chapter 9 one day.
MISCELLANEOUS
Chapter 10 deals with the cemetery, the decalogue, and the UBB board. Come to speak of it, this wiki should also be mentioned there!
(-: We're glad to inform you this was the final chapter :-) The entire development team of The Reincarnation and their helpers wish you good luck and fun playing!