Goblin

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Revision as of 20:08, 27 September 2018 by Aromatomato (talk | contribs) (Added missile attack)
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Icon ERADICATION.gif Eradication Units | Icon VERDANT.gif Verdant Units | Icon ASCENDANT.gif Ascendant Units | Icon PHANTASM.gif Phantasm Units | Icon NETHER.gif Nether Units | Icon PLAIN.gif Plain Units

Note: All unit upkeeps listed are from the most recently updated (newest reset) Ultimate Servers (Guild or Solo).
Please check Arch Server values from the in game server encyclopedia or multiply M.P. upkeeps by two


Goblins are large, clumsy orcs with tough hides that protect them from fire and even some types of poison. They throw large rocks and carry a spiked club. When victorious, they will eat those that they defeat. However, goblins fear Sirens and Nymphs. Most will flee when confronted by Mind Rippers.

Unit Statistics
Name Goblin
Magic Speciality Eradication
Race Orc
Attributes Summon
Power Rank 13
Attack Power 125
Attack Type Melee
Attack Initiative 1
Counter Attack 50
Extra Attack Power 75
Extra Attack Type Missile Ranged
Extra Attack Initiative 1
Hit Points 150
Recruit Cost -
Upkeep Cost 1.0 Gold, 0.01 M.P.
Abilities Clumsiness, Weaken Resistance to Psychic,

Racial Enemy Against Humans 100%

Related Spell Lure Goblins, Battle Chant
Spell Resistances
ASCENDANT 25%
VERDANT 0%
ERADICATION 25%
NETHER 0%
PHANTASM 0%
Attack Resistances
MISSILE 25%
FIRE 50%
POISON 50%
BREATH 0%
MAGIC 0%
MELEE 50%
RANGED 0%
LIGHTNING 0%
COLD 0%
PARALYSE 0%
PSYCHIC 0%
HOLY 25%
IntfERADICATION.gif
Servers
Blitz
Guildwar
Lightning
Arch
Solo
Beta
Other Statistics
Related Item -
Related Hero -