Difference between revisions of "Illusionist"

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The Illusionist fools perceptions and tricks the mind. Undoubtedly the most mischievous of the wizard classes, the illusionist can weave powerful psychic spells causing serious brain damage, while protecting his allies from such attacks. Powerful illusionists can even create huge monsters on the battlefield. So realistic are these apparitions that those they attack believe the attacks are real, and hence die.
 
The Illusionist fools perceptions and tricks the mind. Undoubtedly the most mischievous of the wizard classes, the illusionist can weave powerful psychic spells causing serious brain damage, while protecting his allies from such attacks. Powerful illusionists can even create huge monsters on the battlefield. So realistic are these apparitions that those they attack believe the attacks are real, and hence die.
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== Abilities ==
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Battle: [[Mind_Blast|Mind Blast]] (Obtained at level 9)
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*Deals 20k per skill level PSYCHIC damage to one random enemy stack
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*Is a Phantasm spell thus can be resisted
  
==Abilities==
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Battle: [[Mind_Shield|Mind Shield]] (Obtained at level 14)
[[Mind Blast]] (Lv.9):
 
*Deals 20k/lvl PSYCHIC damage to one random enemy stack
 
*Is a Phantasm spell thus can be resisted
 
  
[[Mind Shield]] (Lv.14):
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*Increases all your units' PSYCHIC resistance by 5% + 1% per skill level
*Increases all your units' PSYCHIC resistance by 5% + 1%/lvl
 
  
[[Illusion]] (Lv.18):
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Battle: [[Illusion|Illusion]] (Obtained at level 18)
*Creates a stack of illusionary units worth 200k NP/lvl
 
*The illusion stack contains the same type of units as one of your real stacks chosen at random, and can be affected by spells, items, and abilities in the same manner as real stacks
 
*The illusion stack is never commanded by a hero, and does not count towards total army power or total power loss
 
  
==Summary==
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*Creates a stack of illusionary units worth 200k NP per skill level
The Illusionist doesn't have all that much going for it at low levels.  They have low health, relatively low attack and don't have many abilities. Their [[Mind Shield]] protects against only a small number of psychic units, who besides Mind Rippers and Unholy Reavers, simply aren't that powerful or common. Their [[Mind Blast]] power does relatively little damage and can be resisted.  They do have the benefit of being rather cheap, however. If they are leading a group of Mind Rippers they will also give it an [[efficiency]] bonus, and Mind Rippers also happen to be one of the most damaging units in the game.
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*The illusion stack contains the same type of units as one of your real stacks chosen at random, and can be affected by spells, items, and abilities in the same manner as real stacks
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*The illusion stack is never commanded by a hero, and does not count towards total army power or total power loss
  
At higher levels, the Illusionist becomes extremely powerful and could be a truly potent weapon. At lvl 20, it can create an extra 15 Dominions or 12 Titans for instance. This can be especially deadly at lower ranks and for [[catfisher]]s where such a boost in net power could be a large percentage increase.
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== Preferred Units ==
  
Low level Illusionists are only bought to lead Mind Ripper stacks, high level (16 or 17) Illusionists on the other hand command a very high price.
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*Increases the [[Efficiency|efficiency]] of [[Telepaths|Telepaths]] ([[Mind_Ripper|Mind Rippers]]) only.
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*Will always prioritize commanding [[Telepath|Telepath]] stacks.  
  
<noinclude>[[category:heroes]] [[category:battle heroes]] [[category:phantasm Heroes]]</noinclude>
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[[Category:Heroes|{{PAGENAME}}]] [[Category:Phantasm Heroes|{{PAGENAME}}]] [[Category:Battle heroes|{{PAGENAME}}]]

Latest revision as of 23:33, 27 October 2022

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The Illusionist fools perceptions and tricks the mind. Undoubtedly the most mischievous of the wizard classes, the illusionist can weave powerful psychic spells causing serious brain damage, while protecting his allies from such attacks. Powerful illusionists can even create huge monsters on the battlefield. So realistic are these apparitions that those they attack believe the attacks are real, and hence die.

Hero Statistics
Profession Illusionist
Magic Speciality Phantasm
Race Telepath
Attributes Mercenary
Gender Male
Attack Power 5000 + 2500*level
Attack Type Ranged Psychic
Counter Attack -
Hit Points 1600 + 800*level
Upkeep Cost -1000 + 1000*level gold 50 + 5*level m.p.
Abilities Mind Blast (9) Mind Shield (14) Illusion (18)
Re PLAIN.jpg
Servers
Blitz
Guildwar
Lightning
Arch
Solo
Beta


 

Abilities

Battle: Mind Blast (Obtained at level 9)

  • Deals 20k per skill level PSYCHIC damage to one random enemy stack
  • Is a Phantasm spell thus can be resisted

Battle: Mind Shield (Obtained at level 14)

  • Increases all your units' PSYCHIC resistance by 5% + 1% per skill level

Battle: Illusion (Obtained at level 18)

  • Creates a stack of illusionary units worth 200k NP per skill level
  • The illusion stack contains the same type of units as one of your real stacks chosen at random, and can be affected by spells, items, and abilities in the same manner as real stacks
  • The illusion stack is never commanded by a hero, and does not count towards total army power or total power loss

Preferred Units