Archwar:Djinni

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Encyclopedia (Archwar) | Units | Spells | Items | Heroes | Skills | Resources
Icon ERADICATION.gif Eradication Units | Icon VERDANT.gif Verdant Units | Icon ASCENDANT.gif Ascendant Units | Icon PHANTASM.gif Phantasm Units | Icon NETHER.gif Nether Units | Icon PLAIN.gif Plain Units


When an ancient mage of lore wished for more wishes from a Djinni in a lamp, the last thing he expected was for more Djinni to appear in the mortal realm of Terra; as the sages say, people should be careful what they wish for. Djinni are magical beings that fight for their masters until they are freed from their duty, either by their masters granting their freedom or through their own deaths.

Unit Statistics
Name Djinni
Magic Speciality Phantasm
Race Elemental
Attributes Summon
Power Rank 1,700
Attack Power 8,000
Attack Type Magic
Attack Initiative 2
Counter Attack 1,200
Extra Attack Power 12,000
Extra Attack Type Lightning Ranged
Extra Attack Initiative 3
Hit Points 7,650
Recruit Cost -
Upkeep Cost 5.00 M.P.
Abilities Flying, Marksmanship
Related Spell Summon Djinni
Spell Resistances
ASCENDANT 0%
VERDANT 0%
ERADICATION 50%
NETHER 65%
PHANTASM 20%
Attack Resistances
MISSILE 80%
FIRE 60%
POISON 0%
BREATH 60%
MAGIC 50%
MELEE 80%
RANGED 95%
LIGHTNING 90%
COLD 50%
PARALYSE 40%
PSYCHIC 50%
HOLY 50%
Djinni.jpg
Servers
Blitz
Guildwar
Lightning
Arch
Solo
Beta
Other Statistics
Related Item -
Related Hero Valkyrie


 

Recommended Role: Sacrifice, Lightning/Magic sniper

 

Recommended Pairing:

White - Archangel/Titan/Knight Templar to tank, Dominion to snipe

Blue - Djinni mirror, Air Elemental/Ice Elemental to tank and trade favorably, Water Elemental/Mind Ripper to snipe

Black - Light Vampire sacrifice, Wraith/Lich to snipe

Red - Efreeti to tank and trade favorably, Hydra to tank

Green - Griffon/Venus Flytrap to tank and trade favorably, High Elf to snipe