Difference between revisions of "Regular"

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* The defender loses max 5% of his land (won [[Siege]] attack would give max 10%). The attacker gains 1/3 of that, if the attacker was within 200% of defender [[net power]] before the battle (as in any attack).  
 
* The defender loses max 5% of his land (won [[Siege]] attack would give max 10%). The attacker gains 1/3 of that, if the attacker was within 200% of defender [[net power]] before the battle (as in any attack).  
 
* To conquer the maximum amount of land in a regular attack, a sufficient number of [[units]] needs to have survived the battle to occupy each newly gained acre.  
 
* To conquer the maximum amount of land in a regular attack, a sufficient number of [[units]] needs to have survived the battle to occupy each newly gained acre.  
* Forts can not be destroyed by a Regular attack (use [[Siege]] attacks for that.
 
  
 
* A [[Regular]] attack takes 2 [[turns]]
 
* A [[Regular]] attack takes 2 [[turns]]

Revision as of 09:00, 27 September 2008

Regular Attack

A form of attack in the game, involving a modest part of a kingdom.

  • A succesful Regular attack gains land from the defeated mage.
  • The defender loses max 5% of his land (won Siege attack would give max 10%). The attacker gains 1/3 of that, if the attacker was within 200% of defender net power before the battle (as in any attack).
  • To conquer the maximum amount of land in a regular attack, a sufficient number of units needs to have survived the battle to occupy each newly gained acre.