Difference between revisions of "Beta Server"
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{{Beta:Navigation}} | {{Beta:Navigation}} | ||
{{Pentagram}} | {{Pentagram}} | ||
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− | ==Basics== | + | = Beta Server = |
− | Turn Rate: 3 per minute, 480 max [[turns]] | + | |
+ | This is The Reincarnation's server for live testing changes to the game-code. | ||
+ | |||
+ | == Basics == | ||
+ | |||
+ | Turn Rate: 3 per minute, 480 max [[Turns|turns]] | ||
Guilds allowed (max '''5''' members). | Guilds allowed (max '''5''' members). | ||
− | No Guild Alliances / No Guild [[ | + | No Guild Alliances / No Guild [[Non_Aggression_Pact|NAPs]] |
Chronicles will now display in 24hr increments | Chronicles will now display in 24hr increments | ||
Line 16: | Line 20: | ||
Server Status: Active | Server Status: Active | ||
− | ==Examples== | + | == Examples == |
+ | |||
The following types of developments are tested out on the beta server first. | The following types of developments are tested out on the beta server first. | ||
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− | |||
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− | ==Current Beta Features== | + | *Nerfed spells, units, items for balance issues |
− | *Increased [[Explore|exploring]] rate similar to [[Lightning Server]]. | + | *Changed game mechanics |
− | *Land Inflation - [[Explore]] cap raises 1-3% a day. | + | *Changed coding to speed up page display, database-actions, avoid server lag during the rush hour at armageddon |
− | *12 Hour [[Damaged]] Status | + | *Changed graphics to speed up day-to-day play |
− | *24 Hour [[God Favor]] | + | *Changed interfaces for the game-admins and developers themselves |
− | *[[Land | + | *New features |
− | *Individual [[ | + | *New spells, items, units |
− | *Seals will now break in increments of 12 hours leading up to [[Armageddon]]. Additionally, [[Armageddon|the end of the world]] has been reduced to 12 hours. | + | |
+ | == Current Beta Features == | ||
+ | |||
+ | *Increased [[Explore|exploring]] rate similar to [[Lightning_Server|Lightning Server]]. | ||
+ | *Land Inflation - [[Explore|Explore]] cap raises 1-3% a day. | ||
+ | *12 Hour [[Damaged|Damaged]] Status | ||
+ | *24 Hour [[God_Favor|God Favor]] | ||
+ | *[[Land_Counter|Land Counters]] enabled. | ||
+ | *Individual [[Non_Aggression_Pact|NAPs]] disabled. | ||
+ | *Seals will now break in increments of 12 hours leading up to [[Armageddon|Armageddon]]. Additionally, [[Armageddon|the end of the world]] has been reduced to 12 hours. | ||
+ | |||
+ | ---- | ||
+ | |||
+ | *[[Guild_Supremacy|Guild Supremacy]] | ||
+ | *[[Lucky_Cauldron|Lucky Cauldron]] (Enabled) | ||
+ | *<s>[[Black_Market|Black Market]]</s> except for [[God_Favour|Altar of Darkness]](Disabled) | ||
+ | *[[Skills|Skill Training]] (Similar to devoting turns to double the speed of [[Research|Researching]].) | ||
+ | **Skill points accrue more slowly similar to [[Lightning_Server|Lightning Server]]. | ||
+ | *[[Training_Grounds|Training Grounds]] Heroes can now be trained. | ||
+ | **Visit the [[Audience|Audience]] screen to speak with your [[Heroes|Heroes]], and then click on the new link for the "Imperial Training Ground". You can select one hero to train, and they will gain 5x XP for each turn spent training. ''(Subject to balance changes.)'' | ||
+ | |||
---- | ---- | ||
− | *[[ | + | |
− | + | *Spell Changes: | |
− | *[[ | + | **{{Red}}[[Conflagration|Conflagration]] enabled, {{Red}}[[Inferno|Inferno]] disabled. |
− | + | **{{Red}}[[Beta:Battle_Chant|Battle Chant]] lures ~100-1000 [[Beta:Goblin|goblins]] to your army per turn, on-color only. [[Upkeep_Cost|Upkeep]] raised to 350 MP/turn. | |
− | ** | + | **{{Black}}[[Contract_of_the_Soul|Contract of the Soul]] similar to [[Lightning_Server|Lightning]] Server: [[Devils|Devils]] last 13 hours. [[Devil_Prince|Devil Prince]] lasts 36 hours. |
− | + | **{{White}}[[Gate|Gate]] disabled. | |
− | ** | + | |
---- | ---- | ||
− | * | + | |
− | ** | + | *Item Changes: |
− | ** | + | **[[Horn_of_Valhalla|Horn of Valhalla]] disabled. |
− | ** | + | **[[Staff_of_the_Archmage|Staff of the Archmage]] |
− | ** | + | **[[Wand_of_the_Moon|Wand of the Moon]] |
+ | **Unique items will no longer be subjected to minimum bid price increases, and will be able to sell for high values again. | ||
+ | |||
---- | ---- | ||
− | * | + | |
− | **[[ | + | *Hero Changes: |
− | + | **{{White}}[[White_Knight|White Knight]]'s [[Honor|Honor]] ability is replaced by [[Inspire|Inspire]] and generates [[Preacher|Preachers]] instead of [[Knight|Knights]] <s>(due to the lack of [[Spawning_Hatchery|Spawning Hatchery]].)</s> | |
− | + | **The Heroes Killed and Heroes Lost section of the Statistics page will once again show enemy mage information. | |
− | ** | + | |
---- | ---- | ||
− | * | + | |
− | **{{White}}[[ | + | *Units Disabled: |
− | + | **{{White}}[[Beta:Crusader|Crusader]] | |
+ | **{{White}}[[Beta:Paladin|Paladin]] | ||
+ | **{{White}}[[Beta:Knight|Knight]] | ||
+ | |||
---- | ---- | ||
− | *Units | + | |
− | **{{ | + | *New Units: |
− | **{{White}}[[Beta: | + | **{{Red}}[[Beta:Storm_Giant|Storm Giant]] — (Spell: {{Red}}[[Beta:Call_Storm_Giant|Call Storm Giant]]) |
− | **{{ | + | **{{Red}}[[Beta:Goblin|Goblin]] — (Spell: {{Red}}[[Beta:Lure_Goblins|Lure Goblins]], {{Red}}[[Battle_Chant|Battle Chant]]) |
+ | **{{Blue}}[[Beta:Phantom|Phantom]] — ([[:Category:Recruits|Recruitable]]) | ||
+ | **{{White}}[[Beta:Empyrean_Inquisitor|Empyrean Inquisitor]] — (Spell: {{White}}[[Beta:Call_Empyrean_Inquisitor|Call Empyrean Inquisitor]]) | ||
+ | **{{Green}}[[Beta:Elven_Blade_Dancer|Elven Blade Dancer]] — (Spell: {{Green}}[[Beta:Call_Elven_Blade_Dancer|Call Elven Blade Dancer]]) | ||
+ | |||
---- | ---- | ||
− | + | ||
− | * | + | *Several [[Flying|Flying]] [[:Category:Flying_Units|Units]]' [[Net_Power|Power Rank]] Reduced: |
− | + | **{{Red}}[[Wyvern|Wyvern]] — 150 [[Np|np]] (~25% less from 190) | |
− | **{{Blue}}[[ | + | **{{Blue}}[[Djinni|Djinni]] — 1550 [[Np|np]] (~10% less from from 1700) |
− | **{{ | + | **{{Black}}[[Vampire|Vampire]] — 1858 [[Np|np]] (~10% less from 2058) |
− | **{{ | + | **{{Black}}[[Wraith|Wraith]] — 130 [[Np|np]] (~25% less from 160) |
+ | |||
---- | ---- | ||
− | |||
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− | <br> | + | *AI/Bot Changes |
− | ''When a regular server resets, those changes that succesfully passed beta-testing are ported to the main server.'' | + | **AI mages can now gain and use Illusionary heroes through the reset |
+ | **AI mages can now get favor from the gods | ||
+ | **AI mages have a chance to have the Divine Balance effect applied to them | ||
+ | **AI mages are now far more aggressive and will attack more often | ||
+ | **AI mages will now have access to complex/ultimate spells and enchantments much sooner. | ||
+ | **AI mages are smarter and more aggressive with their counters; they are more likely to counter mages above them if the mages have smaller armies | ||
+ | **AI mages will now ally each other and receive reinforcements | ||
+ | **The ratio of AI to human mages has been increased dramatically | ||
+ | |||
+ | <br/> ''When a regular server resets, those changes that succesfully passed beta-testing are ported to the main server.'' | ||
[[Category:The Reincarnation Servers]] | [[Category:The Reincarnation Servers]] |
Revision as of 16:23, 26 July 2019
Beta Server
This is The Reincarnation's server for live testing changes to the game-code.
Basics
Turn Rate: 3 per minute, 480 max turns
Guilds allowed (max 5 members).
No Guild Alliances / No Guild NAPs
Chronicles will now display in 24hr increments
Server Status: Active
Examples
The following types of developments are tested out on the beta server first.
- Nerfed spells, units, items for balance issues
- Changed game mechanics
- Changed coding to speed up page display, database-actions, avoid server lag during the rush hour at armageddon
- Changed graphics to speed up day-to-day play
- Changed interfaces for the game-admins and developers themselves
- New features
- New spells, items, units
Current Beta Features
- Increased exploring rate similar to Lightning Server.
- Land Inflation - Explore cap raises 1-3% a day.
- 12 Hour Damaged Status
- 24 Hour God Favor
- Land Counters enabled.
- Individual NAPs disabled.
- Seals will now break in increments of 12 hours leading up to Armageddon. Additionally, the end of the world has been reduced to 12 hours.
- Guild Supremacy
- Lucky Cauldron (Enabled)
Black Marketexcept for Altar of Darkness(Disabled)- Skill Training (Similar to devoting turns to double the speed of Researching.)
- Skill points accrue more slowly similar to Lightning Server.
- Training Grounds Heroes can now be trained.
- Spell Changes:
- Conflagration enabled, Inferno disabled.
- Battle Chant lures ~100-1000 goblins to your army per turn, on-color only. Upkeep raised to 350 MP/turn.
- Contract of the Soul similar to Lightning Server: Devils last 13 hours. Devil Prince lasts 36 hours.
- Gate disabled.
- Item Changes:
- Horn of Valhalla disabled.
- Staff of the Archmage
- Wand of the Moon
- Unique items will no longer be subjected to minimum bid price increases, and will be able to sell for high values again.
- Hero Changes:
- White Knight's Honor ability is replaced by Inspire and generates Preachers instead of Knights
(due to the lack of Spawning Hatchery.) - The Heroes Killed and Heroes Lost section of the Statistics page will once again show enemy mage information.
- White Knight's Honor ability is replaced by Inspire and generates Preachers instead of Knights
- New Units:
- Storm Giant — (Spell: Call Storm Giant)
- Goblin — (Spell: Lure Goblins, Battle Chant)
- Phantom — (Recruitable)
- Empyrean Inquisitor — (Spell: Call Empyrean Inquisitor)
- Elven Blade Dancer — (Spell: Call Elven Blade Dancer)
- Several Flying Units' Power Rank Reduced:
- AI/Bot Changes
- AI mages can now gain and use Illusionary heroes through the reset
- AI mages can now get favor from the gods
- AI mages have a chance to have the Divine Balance effect applied to them
- AI mages are now far more aggressive and will attack more often
- AI mages will now have access to complex/ultimate spells and enchantments much sooner.
- AI mages are smarter and more aggressive with their counters; they are more likely to counter mages above them if the mages have smaller armies
- AI mages will now ally each other and receive reinforcements
- The ratio of AI to human mages has been increased dramatically
When a regular server resets, those changes that succesfully passed beta-testing are ported to the main server.