Difference between revisions of "Beta Server"

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{{Beta:Navigation}}
 
{{Beta:Navigation}}
  
 
{{Pentagram}}
 
{{Pentagram}}
=Beta Server=
 
This is The Reincarnation's server for live testing changes to the game-code.
 
  
==Basics==
+
= Beta Server =
Turn Rate: 3 per minute, 480 max [[turns]]  
+
 
 +
This is The Reincarnation's server for live testing changes to the game-code.
 +
 
 +
== Basics ==
 +
 
 +
Turn Rate: 3 per minute, 480 max [[Turns|turns]]
  
 
Guilds allowed (max '''5''' members).
 
Guilds allowed (max '''5''' members).
  
No Guild Alliances / No Guild [[Non Aggression Pact|NAPs]]
+
No Guild Alliances / No Guild [[Non_Aggression_Pact|NAPs]]
  
 
Chronicles will now display in 24hr increments
 
Chronicles will now display in 24hr increments
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Server Status: Active
 
Server Status: Active
  
==Examples==
+
== Examples ==
 +
 
 
The following types of developments are tested out on the beta server first.
 
The following types of developments are tested out on the beta server first.
* Nerfed spells, units, items for balance issues
 
* Changed game mechanics
 
* Changed coding to speed up page display, database-actions, avoid server lag during the rush hour at armageddon
 
* Changed graphics to speed up day-to-day play
 
* Changed interfaces for the game-admins and developers themselves
 
* New features
 
* New spells, items, units
 
  
==Current Beta Features==
+
*Nerfed spells, units, items for balance issues
*Increased [[Explore|exploring]] rate similar to [[Lightning Server]].
+
*Changed game mechanics
*Land Inflation - [[Explore]] cap raises 1-3% a day.
+
*Changed coding to speed up page display, database-actions, avoid server lag during the rush hour at armageddon
*12 Hour [[Damaged]] Status
+
*Changed graphics to speed up day-to-day play
*24 Hour [[God Favor]]
+
*Changed interfaces for the game-admins and developers themselves
*[[Land Counter]]s enabled.
+
*New features
*Individual [[Non Aggression Pact|NAPs]] disabled.
+
*New spells, items, units
*Seals will now break in increments of 12 hours leading up to [[Armageddon]]. Additionally, [[Armageddon|the end of the world]] has been reduced to 12 hours.
+
 
 +
== Current Beta Features ==
 +
 
 +
*Increased [[Explore|exploring]] rate similar to [[Lightning_Server|Lightning Server]].  
 +
*Land Inflation - [[Explore|Explore]] cap raises 1-3% a day.  
 +
*12 Hour [[Damaged|Damaged]] Status  
 +
*24 Hour [[God_Favor|God Favor]]  
 +
*[[Land_Counter|Land Counters]] enabled.  
 +
*Individual [[Non_Aggression_Pact|NAPs]] disabled.  
 +
*Seals will now break in increments of 12 hours leading up to [[Armageddon|Armageddon]]. Additionally, [[Armageddon|the end of the world]] has been reduced to 12 hours.  
 +
 
 +
----
 +
 
 +
*[[Guild_Supremacy|Guild Supremacy]]
 +
*[[Lucky_Cauldron|Lucky Cauldron]] (Enabled)
 +
*<s>[[Black_Market|Black Market]]</s> except for [[God_Favour|Altar of Darkness]](Disabled)
 +
*[[Skills|Skill Training]] (Similar to devoting turns to double the speed of [[Research|Researching]].)
 +
**Skill points accrue more slowly similar to [[Lightning_Server|Lightning Server]]. 
 +
*[[Training_Grounds|Training Grounds]] Heroes can now be trained.
 +
**Visit the [[Audience|Audience]] screen to speak with your [[Heroes|Heroes]], and then click on the new link for the "Imperial Training Ground". You can select one hero to train, and they will gain 5x XP for each turn spent training. ''(Subject to balance changes.)'' 
 +
 
 
----
 
----
*[[Guild Supremacy]]
+
 
*<s>[[Lucky Cauldron]]</s> (Disabled)
+
*Spell Changes:
*[[Black Market]] (Enabled)
+
**{{Red}}[[Conflagration|Conflagration]] enabled, {{Red}}[[Inferno|Inferno]] disabled.
*[[Skills|Skill Training]] (Similar to devoting turns to double the speed of [[Research|Researching]].)
+
**{{Red}}[[Beta:Battle_Chant|Battle Chant]] lures ~100-1000 [[Beta:Goblin|goblins]] to your army per turn, on-color only. [[Upkeep_Cost|Upkeep]] raised to 350 MP/turn.  
**Skill points accrue more slowly similar to [[Lightning Server]].
+
**{{Black}}[[Contract_of_the_Soul|Contract of the Soul]] similar to [[Lightning_Server|Lightning]] Server: [[Devils|Devils]] last 13 hours. [[Devil_Prince|Devil Prince]] lasts 36 hours.  
*[[Training Grounds]] Heroes can now be trained.
+
**{{White}}[[Gate|Gate]] disabled.  
**Visit the [[Audience]] screen to speak with your [[Heroes]], and then click on the new link for the "Imperial Training Ground". You can select one hero to train, and they will gain 5x XP for each turn spent training. ''(Subject to balance changes.)''
+
 
 
----
 
----
*Spell Changes:
+
 
**{{Red}}[[Conflagration]] enabled, {{Red}}[[Inferno]] disabled.
+
*Item Changes:  
**{{Red}}[[Beta:Battle Chant|Battle Chant]] lures ~100-1000 [[Beta:Goblin|goblins]] to your army per turn, on-color only. [[Upkeep Cost|Upkeep]] raised to 350 MP/turn.
+
**[[Horn_of_Valhalla|Horn of Valhalla]] disabled.  
**{{Black}}[[Contract of the Soul]] similar to [[Lightning Server|Lightning]] Server: [[Devils]] last 13 hours. [[Devil Prince]] lasts 36 hours.
+
**[[Staff_of_the_Archmage|Staff of the Archmage]]  
**{{White}}[[Gate]] disabled.
+
**[[Wand_of_the_Moon|Wand of the Moon]]  
 +
**Unique items will no longer be subjected to minimum bid price increases, and will be able to sell for high values again.  
 +
 
 
----
 
----
*Item Changes:
+
 
**[[Horn of Valhalla]] disabled.
+
*Hero Changes:  
**[[Staff of the Archmage]]
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**{{White}}[[White_Knight|White Knight]]'s [[Honor|Honor]] ability is replaced by [[Inspire|Inspire]] and generates [[Preacher|Preachers]] instead of [[Knight|Knights]] <s>(due to the lack of [[Spawning_Hatchery|Spawning Hatchery]].)</s>
**[[Wand of the Moon]]
+
**The Heroes Killed and Heroes Lost section of the Statistics page will once again show enemy mage information.  
**Unique items will no longer be subjected to minimum bid price increases, and will be able to sell for high values again.
+
 
 
----
 
----
*Hero Changes:
+
 
**{{White}}[[White Knight]]'s [[Honor]] ability is replaced by [[Inspire]] and generates [[Preacher]]s instead of [[Knight]]s <s>(due to the lack of [[Spawning Hatchery]].)</s>
+
*Units Disabled:  
**The Heroes Killed and Heroes Lost section of the Statistics page will once again show enemy mage information.
+
**{{White}}[[Beta:Crusader|Crusader]]  
 +
**{{White}}[[Beta:Paladin|Paladin]]  
 +
**{{White}}[[Beta:Knight|Knight]]  
 +
 
 
----
 
----
*Units Disabled:
+
 
**{{White}}[[Beta:Crusader|Crusader]]
+
*New Units:  
**{{White}}[[Beta:Paladin|Paladin]]
+
**{{Red}}[[Beta:Storm_Giant|Storm Giant]] — (Spell: {{Red}}[[Beta:Call_Storm_Giant|Call Storm Giant]])
**{{White}}[[Beta:Knight|Knight]]
+
**{{Red}}[[Beta:Goblin|Goblin]] — (Spell: {{Red}}[[Beta:Lure_Goblins|Lure Goblins]], {{Red}}[[Battle_Chant|Battle Chant]])
 +
**{{Blue}}[[Beta:Phantom|Phantom]] — ([[:Category:Recruits|Recruitable]])
 +
**{{White}}[[Beta:Empyrean_Inquisitor|Empyrean Inquisitor]] — (Spell: {{White}}[[Beta:Call_Empyrean_Inquisitor|Call Empyrean Inquisitor]])
 +
**{{Green}}[[Beta:Elven_Blade_Dancer|Elven Blade Dancer]] — (Spell: {{Green}}[[Beta:Call_Elven_Blade_Dancer|Call Elven Blade Dancer]]
 +
 
 
----
 
----
*New Units:
+
 
**{{Red}}[[Beta:Storm_Giant|Storm Giant]] — (Spell: {{Red}}[[Beta:Call_Storm_Giant|Call Storm Giant]])
+
*Several [[Flying|Flying]] [[:Category:Flying_Units|Units]]' [[Net_Power|Power Rank]] Reduced:  
**{{Red}}[[Beta:Goblin|Goblin]] — (Spell: {{Red}}[[Beta:Lure_Goblins|Lure Goblins]], {{Red}}[[Battle Chant]])
+
**{{Red}}[[Wyvern|Wyvern]] — 150 [[Np|np]] (~25% less from 190)  
**{{Blue}}[[Beta:Phantom|Phantom]] — ([[:Category:Recruits|Recruitable]])
+
**{{Blue}}[[Djinni|Djinni]] — 1550 [[Np|np]] (~10% less from from 1700)  
**{{White}}[[Beta:Empyrean_Inquisitor|Empyrean Inquisitor]] — (Spell: {{White}}[[Beta:Call_Empyrean_Inquisitor|Call Empyrean Inquisitor]])
+
**{{Black}}[[Vampire|Vampire]] — 1858 [[Np|np]] (~10% less from 2058)  
**{{Green}}[[Beta:Elven_Blade_Dancer|Elven Blade Dancer]] — (Spell: {{Green}}[[Beta:Call_Elven_Blade_Dancer|Call Elven Blade Dancer]])
+
**{{Black}}[[Wraith|Wraith]] — 130 [[Np|np]] (~25% less from 160)  
 +
 
 
----
 
----
*Several [[Flying]] [[:Category:Flying_Units|Units]]' [[Net_Power|Power Rank]] Reduced:
 
**{{Red}}[[Wyvern]] — 150 [[np]] (~25% less from 190)
 
**{{Blue}}[[Djinni]] — 1550 [[np]] (~10% less from from 1700)
 
**{{Black}}[[Vampire]] — 1858 [[np]] (~10% less from 2058)
 
**{{Black}}[[Wraith]] — 130 [[np]] (~25% less from 160)
 
  
<br>
+
*AI/Bot Changes
''When a regular server resets, those changes that succesfully passed beta-testing are ported to the main server.''
+
**AI mages can now gain and use Illusionary heroes through the reset
 +
**AI mages can now get favor from the gods
 +
**AI mages have a chance to have the Divine Balance effect applied to them
 +
**AI mages are now far more aggressive and will attack more often
 +
**AI mages will now have access to complex/ultimate spells and enchantments much sooner.
 +
**AI mages are smarter and more aggressive with their counters; they are more likely to counter mages above them if the mages have smaller armies
 +
**AI mages will now ally each other and receive reinforcements
 +
**The ratio of AI to human mages has been increased dramatically
 +
 
 +
<br/> ''When a regular server resets, those changes that succesfully passed beta-testing are ported to the main server.''
  
 
[[Category:The Reincarnation Servers]]
 
[[Category:The Reincarnation Servers]]

Revision as of 16:23, 26 July 2019

Encyclopedia (Beta) | Units | Spells | Items | Heroes | Skills | Resources


Icon PHANTASM.gif
Icon ASCENDANT.gifIcon PLAIN.gifIcon NETHER.gif
Icon VERDANT.gif   Icon ERADICATION.gif


Beta Server

This is The Reincarnation's server for live testing changes to the game-code.

Basics

Turn Rate: 3 per minute, 480 max turns

Guilds allowed (max 5 members).

No Guild Alliances / No Guild NAPs

Chronicles will now display in 24hr increments

Server Status: Active

Examples

The following types of developments are tested out on the beta server first.

  • Nerfed spells, units, items for balance issues
  • Changed game mechanics
  • Changed coding to speed up page display, database-actions, avoid server lag during the rush hour at armageddon
  • Changed graphics to speed up day-to-day play
  • Changed interfaces for the game-admins and developers themselves
  • New features
  • New spells, items, units

Current Beta Features









  • AI/Bot Changes
    • AI mages can now gain and use Illusionary heroes through the reset
    • AI mages can now get favor from the gods
    • AI mages have a chance to have the Divine Balance effect applied to them
    • AI mages are now far more aggressive and will attack more often
    • AI mages will now have access to complex/ultimate spells and enchantments much sooner.
    • AI mages are smarter and more aggressive with their counters; they are more likely to counter mages above them if the mages have smaller armies
    • AI mages will now ally each other and receive reinforcements
    • The ratio of AI to human mages has been increased dramatically


When a regular server resets, those changes that succesfully passed beta-testing are ported to the main server.