Difference between revisions of "Earthquake"
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− | {{ | + | | description = It takes enourmous power to shake the earth, and the results are equally powerful. Earthquakes do minor damage to towns and buildings above ground, but they have a devastating effect on the mana flow to nodes. |
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− | It takes enourmous power to shake the earth, and the results are equally powerful. Earthquakes do minor damage to towns and buildings above ground, but they have a devastating effect on the mana flow to nodes. | + | }} |
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{{NeedsContent}} | {{NeedsContent}} | ||
==Effects== | ==Effects== | ||
− | * After it is cast, and if it successfully makes it through | + | * After it is cast, and if it successfully makes it through the target's [[Barrier Resistance]]: |
− | ** It | + | ** It drains all of the caster's [[mana]], |
− | ** It then | + | ** It then drains mana from the target up to 100% of what the caster lost after cast cost is paid, depending on two factors. |
− | ** | + | *** Range |
+ | **** If the caster has lower net power, mana taken = X*mana lost, with X being equivalent to CasterNP/TargetNP. | ||
+ | **** If the caster has higher NP, mana taken = X*mana lost, with X being equivalent to (TargetNP/CasterNP)*2. | ||
+ | *** Off Color Casting | ||
+ | **** For adjacent color EQ, mana taken is 80% of what it would be on color, and the cast cost is 150%. | ||
+ | **** For opposite color EQ, mana taken is 70% of what it would be on color, and the cast cost is 200%. | ||
+ | ** Spell level plays no part in the effectiveness of EQ. | ||
==Sample Result== | ==Sample Result== | ||
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You finished casting the spell Earthquake on -------.<br><br></center> | You finished casting the spell Earthquake on -------.<br><br></center> | ||
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Obtained via: | Obtained via: | ||
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+ | <noinclude> | ||
[[Category:Spells]] [[Category:Eradication Spells]] [[Category:Offensive Spells]] [[Category:Ancient Spells]] | [[Category:Spells]] [[Category:Eradication Spells]] [[Category:Offensive Spells]] [[Category:Ancient Spells]] | ||
+ | </noinclude> |
Latest revision as of 18:24, 12 October 2011
| Spell Attributes | Lists of Simple, Average, Complex, Ultimate & Ancient Spells |
It takes enourmous power to shake the earth, and the results are equally powerful. Earthquakes do minor damage to towns and buildings above ground, but they have a devastating effect on the mana flow to nodes.
Spell Statistics | |
Name | Earthquake |
Magic Speciality | Eradication |
Rank | Ancient |
Attributes | Instant, Ranged |
Cast Turn | 5 |
Cast M.P. | 100,000 |
Research Cost | - |
Upkeep Cost | none |
Servers |
Blitz |
Guildwar |
Lightning |
Arch |
Solo |
Beta |
Related Unit | - |
This page is in need of content |
Effects
- After it is cast, and if it successfully makes it through the target's Barrier Resistance:
- It drains all of the caster's mana,
- It then drains mana from the target up to 100% of what the caster lost after cast cost is paid, depending on two factors.
- Range
- If the caster has lower net power, mana taken = X*mana lost, with X being equivalent to CasterNP/TargetNP.
- If the caster has higher NP, mana taken = X*mana lost, with X being equivalent to (TargetNP/CasterNP)*2.
- Off Color Casting
- For adjacent color EQ, mana taken is 80% of what it would be on color, and the cast cost is 150%.
- For opposite color EQ, mana taken is 70% of what it would be on color, and the cast cost is 200%.
- Range
- Spell level plays no part in the effectiveness of EQ.
Sample Result
Sample 1:
Caster's Net Power: 4,428,166
Target's Net Power: 4,305,414
You lost 587,618 m.p.
Seismic vibrations caused ------'s nodes to leak 534,335 m.p.
Obtained via:
- Black Market for much geld or through the unique item, Book of Geology.