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  • '''Encyclopedia Magika: Volume I: The Book of Units'''
    21 KB (2,379 words) - 02:46, 11 June 2021
  • #redirect [[:Category:Ranged Units]]
    36 bytes (4 words) - 04:06, 8 October 2007
  • 32 bytes (3 words) - 04:56, 8 October 2007
  • #REDIRECT [[:Category:Fallen Units]]
    36 bytes (4 words) - 14:45, 17 September 2018

Page text matches

  • ...encyclopedia of The Reincarnation. Don't post any contributions like 'This units rocks' or 'Treants stink'. Be objective, argue and present new insights. Pl
    2 KB (259 words) - 18:14, 23 April 2008
  • ...ource of knowledge about the many different aspects of The Reincarnation's units, spells, items, heroes, and buildings. While this will not give you informa | align="center" | [[Units|Wiki of Units]]
    1 KB (210 words) - 19:21, 4 February 2021
  • '''Encyclopedia Magika: Volume I: The Book of Units'''
    21 KB (2,379 words) - 02:46, 11 June 2021
  • ...Mind_Ripper|Mind Ripper]]&nbsp;to trade favorably&nbsp;(works only if your units don't suffer from stun or oil flasks)</span> ...Units]] [[Category:Melee Units]] [[Category:Fire Units]] [[Category:Breath Units]] [[Category:Dragons]]
    2 KB (318 words) - 06:13, 28 October 2022
  • [[Category:Units]] [[Category:Nether Units]] [[Category:Poison Units]] [[Category:Nether Recruits]] [[Category:Trolls]]
    1 KB (179 words) - 23:19, 4 October 2021
  • ...ategory:Poison Units]] [[Category:Cold Units]] [[Category:Ranged Secondary Units]] [[Category:Demons]] [[Category:Undisbandable]]
    3 KB (422 words) - 23:31, 4 October 2021
  • Most units and buildings require the player to pay for their upkeep every turn. Depend ...yer ever runs out of the required resource to pay for his empire's upkeep, units will disband and then buildings will be destroyed until the player can affo
    2 KB (253 words) - 04:08, 19 April 2022
  • * Introduction of beta units on all servers
    2 KB (299 words) - 20:21, 12 September 2009
  • ...Category:Melee Units]] [[Category:Ranged Secondary Units]] [[Category:Holy Units]] [[Category:Recruits]] [[Category:Ascendant Recruits]] [[Category:Humans]]
    2 KB (276 words) - 11:52, 4 October 2021
  • *[[Healing (Spell)]], an Ascendant spell which heal units after battle.
    368 bytes (60 words) - 17:32, 17 April 2008
  • Units with Additional Strike ability - '''[[Unit_Abilities|Unit Abilities]]''' | '''[[Units|Units]]'''
    683 bytes (95 words) - 15:38, 19 March 2021
  • [[Category:Units]] [[Category:Ascendant Units]] [[Category:Melee Units]] [[Category:Recruits]] [[Category:Ascendant Recruits]] [[Category:Humans]]
    798 bytes (110 words) - 11:46, 4 October 2021
  • ...ts]] [[Category:Ascendant Units]] [[Category:Melee Units]] [[Category:Holy Units]] [[Category:Recruits]] [[Category:Ascendant Recruits]] [[Category:Humans]]
    842 bytes (123 words) - 12:00, 4 October 2021
  • [[Category:Units]] [[Category:Ascendant Units]] [[Category:Melee Units]] [[Category:Recruits]] [[Category:Ascendant Recruits]] [[Category:Humans]]
    706 bytes (100 words) - 10:26, 4 October 2021
  • ...gned to throw stones. The projectiles can inflict a lot of damage to enemy units when they hit. It is especially useful in any siege battle where the projec [[Category:Units]] [[Category:Ascendant Units]] [[Category:Ranged Units]] [[Category:Recruits]] [[Category:Ascendant Recruits]] [[Category:Humans]]
    800 bytes (118 words) - 10:26, 4 October 2021
  • ...s]] [[Category:Ascendant Units]] [[Category:Ranged Units]] [[Category:Holy Units]] [[Category:Recruits]] [[Category:Ascendant Recruits]] [[Category:Humans]]
    2 KB (312 words) - 11:46, 4 October 2021
  • [[Category:Units]] [[Category:Eradication Units]] [[Category:Melee Units]] [[Category:Reptiles]]
    956 bytes (120 words) - 07:07, 12 February 2022
  • ((100/GeldCostToRecruit)*#ofBarracks*RecruitSpeed) = # of units recruited per turn '''[[Unit Abilities]]''' | '''[[Units]]''' [[Category: Unit Abilities]]
    1 KB (159 words) - 01:45, 11 October 2006
  • ...nit_Abilities|Unit Ability]] (giving some bonus in battles to some [[Units|Units]]) ...0 per acre taken, so an easy way to monitor if you have enough is to say 5 units per 1 acres of your opponent.
    5 KB (805 words) - 23:17, 27 February 2020
  • [[Category:Units]] [[Category:Plain Units]]
    394 bytes (57 words) - 17:29, 6 August 2011
  • ...its]] [[Category:Melee Units]] [[Category:Poison Units]] [[Category:Breath Units]] [[Category:Reptiles]]
    2 KB (249 words) - 03:27, 5 October 2021
  • It greatly reduces the damage from units with Ranged-type attack. ...bute to the effectiveness of Ascendant barrack units, particularly against units with Ranged-type attack [http://www.the-reincarnation.com/viewtopic.php?p=1
    969 bytes (140 words) - 13:42, 5 May 2008
  • ...[[Extra Attack|Extra Attack]] are set to 6, almost guaranteeing that your units will hit first in battle (unless opponent uses [[initiative]]-influencing m All friendly units are granted +40% to their [[Melee]] [[Damage Resistance|Resistance]]. On Ar
    20 KB (3,185 words) - 04:24, 19 October 2015
  • ...] [[Category:Recruits]] [[Category:Eradication Recruits]] [[Category:Melee Units]] [[Category:Dwarves]]
    1 KB (123 words) - 22:45, 2 October 2021
  • ...e Reincarnation. They are used for a variety of purposes: the summoning of units, the casting of offensive, defensive, and support enchantments both in and ...25% and 50% reduction in yield when summoning off color and opposite color units respectively</span>
    30 KB (4,557 words) - 02:39, 30 January 2023
  • [[Category:Units]] [[Category:Eradication Units]] [[Category:Recruits]] [[Category:Eradication Recruits]] [[Category:Giants
    644 bytes (91 words) - 14:44, 12 March 2021
  • ...Units]] [[Category:Melee Units]] [[Category:Fire Units]] [[Category:Breath Units]] [[Category:Ultimates]] [[Category:Dragons]] [[Category:Undisbandable]]
    3 KB (348 words) - 12:13, 3 October 2021
  • [[Category:Units]] [[Category:Plain Units]]
    562 bytes (67 words) - 21:27, 14 April 2013
  • ...s]] [[Category:Phantasm Units]] [[Category:Magic Units]] [[Category:Flying Units]] [[Category:Sprites]]
    1 KB (151 words) - 22:44, 4 October 2021
  • [[Category:Units]] [[Category:Nether Units]] [[Category:Melee Units]] [[Category:Undeads]]
    1 KB (142 words) - 02:08, 5 October 2021
  • ...[[Category:Eradication Units]] [[Category:Poison Units]] [[Category:Melee Units]] [[Category:Dwarves]]
    1 KB (182 words) - 06:13, 28 October 2022
  • ...my will lead your most powerful stack and so on; however, heroes will lead units that are the '''same race and color '''(for instance, even if you only have
    7 KB (1,200 words) - 03:59, 4 June 2021
  • ...oentje Players Manual Ch5|Chapter on MAGIC]]) and the [[:Category:Recruits|units they can recruit]] differ (see: [[Groentje Players Manual Ch4|Chapter on IN
    6 KB (913 words) - 13:46, 21 February 2010
  • <center>[[Encyclopedia]] | [[Units]] | [[Spells]] | [[Items]] | [[Heroes]] | [[Buildings]]</center> <center>[[Encyclopedia]] | [[Units]] | [[Spells]] | [[Items]] | [[Heroes]] | [[Buildings]]</center>
    7 KB (1,066 words) - 19:03, 16 April 2008
  • <center>[[Encyclopedia]] | [[Units]] | [[Spells]] | [[Items]] | [[Heroes]] | [[Buildings]]</center> ...ho like to focus more on stacking and strategy as the strongest spells and units are not present on this server. It is the home of [[Apprentice_Academy|Appr
    13 KB (2,081 words) - 04:36, 4 June 2021
  • ...too (how much is specified in the Encyclopedia’s [[Encyclopedia|Book of Units]]), and that they eat first! ...arrack-troops) and for their upkeep (again: see the [[Encyclopedia|Book of Units]]).
    17 KB (2,715 words) - 14:35, 2 August 2009
  • ...ities and the more powerful the effect of your spell casting will be (more units summoned, stronger enchantments). On the other hand, the effects of most sp ...f casting fails or is successful. You may for example use spells to summon units into your army; to enchant your kingdom for better economy or better defenc
    15 KB (2,454 words) - 15:05, 8 November 2009
  • ...and central in this game. To fight you need an army, to be created from [[units]] that you may have recruited using your [[barracks]] and/or may have summo In his first 2000 [[turns]], a mage that has lost all of its units and has dropped below 1500 acres of land, will enter Council Protection sta
    24 KB (4,073 words) - 15:32, 27 December 2009
  • ...Reincarnation are delineated in here. Note that upkeep costs of spells and units may differ between servers (e.g. ARCH server allowing oversummoning has hig ...le here. To purchase them, simply place a bid, click ‘Order’. When new units appear, they stay in the market for at least 2.5 hours. Thereafter they are
    17 KB (2,884 words) - 21:29, 6 November 2008
  • ...nd your ally reinforcements, you need to maintain at least three different units in your army. The size of your army affects the reinforcements you can rece
    21 KB (3,539 words) - 10:49, 29 December 2009
  • ...hey come cheap with [[Gate]], [[Werebear]] later. [[Medusa]] are very nice units, but can be countered hard. So if you use them, CHANGE THEIR POSITION after ...by [[RANGED]] stacks. You want your [[Spirit Warrior|SWs]] to be hit by [[units]] with high primary/low secondary and so on and so on.
    16 KB (2,803 words) - 00:54, 4 March 2008
  • ...] [[Attack_Power|AP]], along with the [[Health_Points|HP]] of all friendly units by 5%
    1 KB (186 words) - 04:54, 20 October 2019
  • ...using lots of barrack troops and [[Mercenaries|buyable troops]] and own [[units|color troops]]. Basically he tries to get to top before anyone else and sta
    15 KB (2,776 words) - 16:26, 20 April 2008
  • ...flect and bend light, thus rendering a unit invisible. Area of effect: all units ...y_Attack|Primary]] and [[Extra_Attack|Extra Attacks]] all friendly [[Units|units]].
    2 KB (237 words) - 06:06, 23 June 2021
  • ...ars when the force field is broken by an enemy attack. Area of Effect: all units *Grants all friendly [[Units|units]] +40% to their [[Melee|Melee]] [[Damage_Resistance|Resistance]]
    1 KB (172 words) - 06:14, 28 October 2022
  • ...ine can become a lot tougher and hit a little harder. Area of Effects: all units *Boosts all friendly [[Units|units]] [[Health_Points|HP]] by 30%
    1 KB (189 words) - 06:14, 28 October 2022
  • ...hin its range drowsy and eventually fall asleep. Area of Effect: all enemy units * Reduces all enemy units' [[Damage Resistance]]s by 10% and their [[efficiency]] by 10%
    702 bytes (90 words) - 04:26, 23 September 2015
  • ...found among the ruins of those lost civilizations. Area of effect: create units ( battle only ) * The summoned [[units]] do not count towards any calculation of conquering [[land]]
    1,022 bytes (167 words) - 19:58, 23 September 2015
  • and units, that you will be using during your research period. If you are planning on using recruitable units during your research period, you should
    4 KB (769 words) - 19:30, 16 April 2008
  • ...e, assume this means grabbing with 120 turns used. You rely heavily on rax units. Basic set up ...t researching random simple spells (green first for web) until you have 8K units. Start attacking, first build to 374 workshop, then start sinking all land
    7 KB (1,236 words) - 04:48, 14 April 2008

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