Difference between revisions of "Beta Server"

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*Hero Changes:  
 
*Hero Changes:  
**{{White}}[[White_Knight|White Knight]]'s [[Honor|Honor]] ability is replaced by [[Inspire|Inspire]] and generates [[Preacher|Preachers]] instead of [[Knight|Knights]] <s>(due to the lack of [[Spawning_Hatchery|Spawning Hatchery]].)</s>
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**{{White}}[[White_Knight|White Knight]]'s [[Honor|Honor]] ability is replaced by [[Inspire|Inspire]] and generates [[Preacher|Preachers]] instead of [[Knight|Knights]] (due to the lack of [[Spawning_Hatchery|Spawning Hatchery]].)  
 
**The Heroes Killed and Heroes Lost section of the Statistics page will once again show enemy mage information.   
 
**The Heroes Killed and Heroes Lost section of the Statistics page will once again show enemy mage information.   
  

Revision as of 16:33, 26 July 2019

Encyclopedia (Beta) | Units | Spells | Items | Heroes | Skills | Resources


Icon PHANTASM.gif
Icon ASCENDANT.gifIcon PLAIN.gifIcon NETHER.gif
Icon VERDANT.gif   Icon ERADICATION.gif


Beta Server

This is The Reincarnation's server for live testing changes to the game-code.

Basics

Turn Rate: 3 per minute, 480 max turns

Guilds allowed (max 5 members).

No Guild Alliances / No Guild NAPs

Chronicles will now display in 24hr increments

Server Status: Active

Examples

The following types of developments are tested out on the beta server first.

  • Nerfed spells, units, items for balance issues
  • Changed game mechanics
  • Changed coding to speed up page display, database-actions, avoid server lag during the rush hour at armageddon
  • Changed graphics to speed up day-to-day play
  • Changed interfaces for the game-admins and developers themselves
  • New features
  • New spells, items, units

 


Current Beta Features









  • AI / Bot Changes
    • AI mages can now gain and use Illusionary Heroes through the reset.
    • AI mages can now get favor from the gods.
    • AI mages have a chance to have the Divine Balance effect applied to them.
    • AI mages are now far more aggressive and will attack more often.
    • AI mages will now have access to complex/ultimate spells and enchantments much sooner.
    • AI mages are smarter and more aggressive with their counters; they are more likely to counter mages above them if the mages have smaller armies.
    • AI mages will now ally each other and receive reinforcements.
    • The ratio of AI to human mages has been increased dramatically.


When a regular server resets, those changes that succesfully passed beta-testing are ported to the main server.