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  • ...tain at all times, and cost more than twice as much as knights. It is very hard to become a paladin, but paladins are highly honored in their society. The
    842 bytes (123 words) - 12:00, 4 October 2021
  • ...in the game and also basically having fun with the game, one would now be hard pressed to find a NH member who didn't enjoy their time in the guild. The l
    6 KB (1,087 words) - 19:12, 3 November 2010
  • | Renders spell casting very hard, both for the target and for mages encountering that target.
    30 KB (4,557 words) - 02:39, 30 January 2023
  • ...in order to figure out what's true and what isn't. Even though some of the hard numbers and data may no longer be correct; the concepts, strategies, and id
    5 KB (875 words) - 18:41, 6 July 2016
  • ...lity, but it is very hard to master a speciality, and it is very-very-very hard to master all specialities.
    6 KB (913 words) - 13:46, 21 February 2010
  • ...land to which one can explore is limited (e.g. to 3500 acres). There is no hard cap on exploring, but the [[Wilderness]] returns will just drop to about ze
    17 KB (2,715 words) - 14:35, 2 August 2009
  • ..., [[Werebear]] later. [[Medusa]] are very nice units, but can be countered hard. So if you use them, CHANGE THEIR POSITION after every run.
    16 KB (2,803 words) - 00:54, 4 March 2008
  • ...e fact that there are only so few mages trying their skills in that. It is hard and it takes skill, so many decide not to take the challenge and instead ta ...only after that try to reach the top and stay there. Rushing is very very hard and if you fail you will lose a huge amount of turns as you have to researc
    15 KB (2,776 words) - 16:26, 20 April 2008
  • ...is gives the orcs a comfortable environment to fight in, since orcs have a hard time seeing in broad day light. This enhances their accuracy, thus boosting
    696 bytes (109 words) - 04:15, 23 September 2015
  • ...ame online and retaliated heavily which resulted in VSB being pounded down hard. In order to cope with the Pacifist? agression the Tribe requested Tarakian ...nd it seemed that victory was complete. The war had been ugly though and a hard price had been payed. Barely 10 Tarakians survived on the whole server. Arm
    44 KB (7,719 words) - 21:44, 31 March 2010
  • ...rent getting the land. Win your first four or 5 sieges... This shouldnt be hard. You may get unlucky once, it is ok. Keep going and you will soon be at 250 Again start hitting mages hard and often. You probably should start regular attacking blues/reds now... Th
    44 KB (8,237 words) - 00:46, 21 April 2008
  • ...wo meanings:<br/> [[Siege|Siege]] attacks: bigger type of battle. Relative hard to win, giving relative large amount of land when won.<br/> [[Siege|SIEGE]]
    25 KB (3,734 words) - 03:14, 8 July 2022
  • ...lping you with the [[mana]] situation. Now to deal with the aftermath (the hard part). ...[[Gargoyle|Gargoyles]]). [[Pegasus|Pegs]] or [[Sprites]] for fodder. It's hard to deal enough damage to this stack, and you can really dish it out.
    6 KB (1,050 words) - 00:56, 4 March 2008
  • ...ifists? never attack. They will only retaliate. But the retaliations were hard :
    887 bytes (146 words) - 01:11, 12 April 2008
  • ...steed who serves the cause of good. They are intelligent and shy, and very hard to tame. But sometimes, they will allow those of strong character to ride o
    1 KB (136 words) - 12:01, 4 October 2021
  • Playing red is tough and most guys will tell you it's hard to make it to top ten if you play such color. What you need is a good strat ...gasus, Sprites, Sylphs, Vampires). This strategy is resource intensive and hard to balance in a resource sense - the dragons eat pop and geld, the chims ea
    29 KB (5,233 words) - 00:41, 4 March 2008
  • * '''There is a hard cap at 10%''' -- more than 10% will have no effect.
    709 bytes (119 words) - 03:40, 29 August 2014
  • ...s scrying device. A mage can see into any location simply by concentrating hard on it. Target = Enemy Mage
    1 KB (166 words) - 20:13, 23 September 2015
  • ...we are going to knock the door of LotBG and we are going to knock it very hard"
    19 KB (2,813 words) - 00:24, 12 April 2008
  • ...armies, it may seem smart to only have small stacks of very powerful, very hard to kill units. However, that will make you vulnerable for pillages: you onl
    65 KB (11,130 words) - 04:02, 4 June 2021
  • ...esist Elements''' - Many rumors about this spell go around, although it is hard to determine an actual answer. The most likely effect is that it increases
    11 KB (1,780 words) - 19:19, 16 April 2008
  • * In battle, doubles units' [[Steal Life]] ability (Steal Life is hard capped at 10%).
    2 KB (238 words) - 03:44, 29 August 2014
  • ...l will expand to the nearby country slowly. Only those who can concentrate hard has a chance to break through the silence. ...mage in battles or pillages. The enchantment makes casting of spells very hard both for the mage it is casted on and those who try to spell him further. C
    2 KB (361 words) - 06:11, 28 October 2022
  • Hard Hitter + Deep Fodder is a bit riskier, because sometimes you'll hit somethi [[Lich]]: Good for ground reds to use, hard to summon, but are nice units overall, if you have the patience and luck to
    34 KB (6,070 words) - 00:54, 4 March 2008
  • ...disband your expensive troops and keep whatever you think can defend your hard earned land.
    1 KB (233 words) - 04:47, 17 April 2008
  • ...ng, set up to research fast. If you're attacking, set up your stack to hit hard. If you're warring, set up your country to war. Always focus on what's in f ...tacks, and beyond that it's just war. Some people mix these terms, so it's hard to say for 100% sure what you'll be dealing with when seeing these words -
    47 KB (8,090 words) - 18:52, 16 April 2008
  • [[Efreeti]]: These aren't too hard to summon, and their 4 initiative ranged primary is ideal for fatigue and t
    39 KB (6,806 words) - 00:57, 4 March 2008
  • ...thinking less than double digits, you're thinking too small). I know it's hard to see yourself doing 30-40 attacks a day, and still maintaining an army, y
    32 KB (5,733 words) - 00:57, 4 March 2008
  • chims - i find them coming a bit slow, and die to hard, sometimes in loads. Salamander&HH&HD - they die too hard and are paralyzed by carpet or web.
    11 KB (2,004 words) - 04:39, 14 April 2008
  • ...ifier will greatly benefits. They do not die that fast and can hit enemey hard with BL. For units with high 1AP, you’re sort of doubling their numbers *Still hit elementals hard (just not harder):P
    68 KB (11,984 words) - 00:49, 4 March 2008
  • heavy hence hard to upkeep and your complexes get completely owned by mental barrack units (particularly KT + missile shield), Gate, generally hard to take
    18 KB (3,250 words) - 04:47, 14 April 2008
  • ...-> Cavalry). They are good for rushing because they can give you a lot of hard to kill power, but they won't win many awards for damage dealing or long-te ...doesn't count towards battle losses, and still have a solid hitting stack. Hard to balance, but very common to see in higher ranks.
    38 KB (6,794 words) - 00:55, 4 March 2008
  • Long hours of hard study and work at a desk have made the engineer unimposing, but that is to
    1 KB (204 words) - 13:08, 18 February 2024
  • The core of the The Reincarnation's [[Developer Team]]. These are the hard working individuals that create game code, fix bugs, and keep the game runn
    1 KB (219 words) - 09:08, 30 June 2019
  • ...of 'turtling'. It is commonly used by people who aren't doing attack runs (hard to convert over before attacking after a certain point), and with the excep ...s are very useful for defense, but not immensely useful for offense (being hard to boost, they aren't exactly exploitable to increase the damage you do)
    58 KB (9,630 words) - 03:48, 30 April 2010
  • During this 24 hours, you are almost GOD. It is extremely hard for you to lose more power. However, it is not impossible to lose more powe
    4 KB (660 words) - 00:55, 4 March 2008
  • |'''[[The Wall of Silence]]'''|| Renders spell casting very hard, both for the target and for mages encountering that target.
    19 KB (2,813 words) - 16:32, 20 April 2008
  • ...thermore, green's lack of reliance on heroes in a server where they are so hard makes it a very dominant color defensively. ...ward spiral... And once you have that momentum as a green, it becomes very hard to stop you.
    31 KB (5,233 words) - 00:57, 4 March 2008
  • ...ny pop eating units and you get pop spiral too fast. Another is that it is hard to play Nether because Ascendants (whites) feeds on Nethers. The answer to ...that, if you cannot defend your land below explore limit, you will have a hard time defending it EVEN MORE when you get over explore limit. Losing land ma
    43 KB (7,049 words) - 14:18, 3 August 2008
  • ...Skill.There is no point in locking a mage only to have him dispel all your hard work with a few clicks of the mouse.The item guy will start to use [[Mana V
    10 KB (1,914 words) - 18:53, 16 April 2008
  • ...d up in one. Oh sure, everyone dies and the world ends and all the of your hard work is down the drain, but all of the attack restrictions are lifted so yo == '''DoctorEvil's Newbie Guide to Spending Your Hard Earned Gold''' ==
    26 KB (4,696 words) - 16:06, 20 April 2008
  • There is no hard cap on exploring, but the [[Wilderness|Wilderness]] returns will just drop
    2 KB (398 words) - 07:18, 9 September 2019
  • ...retention placed CoP back in the drivers seat of its own destiny. Working hard to build partnerships, CoP successfully signed mutual allanices with guilds
    8 KB (1,369 words) - 20:29, 16 July 2008
  • ...iger ate only the mug wort plant and garlic and stayed in the cave. It was hard for them to do so. After all, the tiger could not bear and went out after a
    3 KB (537 words) - 21:41, 22 January 2010
  • ...ir time and efforts to bring down a mage. Focusing on them and making it a hard time for them to move and do their tasks will give you the advantage in war This is hard and typically you need to be in the top 20 to have it affect you at all. Bu
    50 KB (8,814 words) - 10:27, 2 April 2013