Difference between revisions of "Beta Server"
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== Basics == | == Basics == | ||
− | Turn Rate: | + | <span style="color:#2ecc71;">Turn Rate: 1 turn per 1.5 minutes, 500 max </span><span style="color:#2ecc71;">[[Turns|turns]] - storage (960 Turns every 24 hours)</span> |
− | Guilds allowed (max ''' | + | <span style="color:#2ecc71;">Guilds allowed (max '''6''' members)</span> |
No Guild Alliances / No Guild [[Non_Aggression_Pact|NAPs]] | No Guild Alliances / No Guild [[Non_Aggression_Pact|NAPs]] | ||
− | Chronicles will now display in | + | <span style="color:#2ecc71;">Chronicles will now display in 12hr increments</span> |
Server Status: Active | Server Status: Active | ||
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The following types of developments are tested out on the beta server first. | The following types of developments are tested out on the beta server first. | ||
− | * | + | *Changed spells, units, items for balance issues |
*Changed game mechanics | *Changed game mechanics | ||
*Changed coding to speed up page display, database-actions, avoid server lag during the rush hour at armageddon | *Changed coding to speed up page display, database-actions, avoid server lag during the rush hour at armageddon | ||
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*New spells, items, units | *New spells, items, units | ||
− | + | == Current Beta Features == | |
− | |||
− | |||
− | |||
− | + | <span style="color:#2ecc71;">Commencing: UTC (GMT-Zulu) 12:00:00 Wednesday 14th August 2019<br/> Armageddon Scheduled to Begin: UTC (GMT-Zulu) 07:00:00 Saturday 7th September 2019</span> | |
− | |||
*Increased [[Explore|exploring]] rate similar to [[Lightning_Server|Lightning Server]]. | *Increased [[Explore|exploring]] rate similar to [[Lightning_Server|Lightning Server]]. | ||
*Land Inflation - [[Explore|Explore]] cap raises 1-3% a day. | *Land Inflation - [[Explore|Explore]] cap raises 1-3% a day. | ||
− | * | + | *<span style="color:#2ecc71;">12 Hour </span><span style="color:#2ecc71;">[[Damaged|Damaged]] </span><span style="color:#2ecc71;">Status</span> |
− | * | + | *<span style="color:#2ecc71;">24 Hour </span><span style="color:#2ecc71;">[[God_Favor|God Favor]] </span> |
− | *[[Land_Counter|Land Counters]] | + | *<span style="color:#2ecc71;">[[Land_Counter|Land Counters]] </span><span style="color:#2ecc71;">disabled.</span> |
*Individual [[Non_Aggression_Pact|NAPs]] disabled. | *Individual [[Non_Aggression_Pact|NAPs]] disabled. | ||
*Meditation now lasts for a minimum of 48hrs. | *Meditation now lasts for a minimum of 48hrs. | ||
− | *Devil prince | + | *<span style="color:#2ecc71;">Devil prince lasts for 36hrs.</span> |
*Hallucination no longer blocks attacks in Armageddon. | *Hallucination no longer blocks attacks in Armageddon. | ||
*Seals will now break in increments of 12 hours leading up to [[Armageddon|Armageddon]]. Additionally, [[Armageddon|the end of the world]] has been reduced to 12 hours. | *Seals will now break in increments of 12 hours leading up to [[Armageddon|Armageddon]]. Additionally, [[Armageddon|the end of the world]] has been reduced to 12 hours. | ||
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---- | ---- | ||
− | *[[Guild_Supremacy|Guild Supremacy]] | + | *<span style="color:#2ecc71;">[[Guild_Supremacy|Guild Supremacy]] </span><span style="color:#2ecc71;">currently disabled.</span> |
− | *[[Lucky_Cauldron|Lucky Cauldron]] enabled. | + | *<span style="color:#2ecc71;">[[Lucky_Cauldron|Lucky Cauldron]] </span><span style="color:#2ecc71;">enabled.</span> |
− | **Lucky Cauldron base prices | + | **<span style="color:#2ecc71;">Lucky Cauldron base pack prices are 10m/20m/50m/100m</span> |
− | * | + | **<span style="color:#2ecc71;">Packs increase by 10% of their base cost after every purchase</span> |
+ | **<span style="color:#2ecc71;">Packs cost revert back to original base cost after 11hrs</span> | ||
+ | **<span style="color:#2ecc71;">Time for when cost reverts back is now displayed via Mouseover or Tap (smart phone) on the pack name</span> | ||
+ | *[[Black_Market|Black Market]] disabled except for [[God_Favour|Altar of Darkness]]. | ||
*[[Skills|Skill Training]] (Similar to devoting turns to double the speed of [[Research|Researching]].) | *[[Skills|Skill Training]] (Similar to devoting turns to double the speed of [[Research|Researching]].) | ||
**Skill points accrue more slowly similar to [[Lightning_Server|Lightning Server]]. | **Skill points accrue more slowly similar to [[Lightning_Server|Lightning Server]]. | ||
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**{{Red}}[[Beta:Battle_Chant|Battle Chant]] lures ~100-1000 [[Beta:Goblin|goblins]] to your army per turn, on-color only. [[Upkeep_Cost|Upkeep]] raised to 350 MP/turn. | **{{Red}}[[Beta:Battle_Chant|Battle Chant]] lures ~100-1000 [[Beta:Goblin|goblins]] to your army per turn, on-color only. [[Upkeep_Cost|Upkeep]] raised to 350 MP/turn. | ||
**{{Black}}[[Contract_of_the_Soul|Contract of the Soul]] similar to [[Lightning_Server|Lightning]] Server: [[Devils|Devils]] last 13 hours. [[Devil_Prince|Devil Prince]] lasts 36 hours. | **{{Black}}[[Contract_of_the_Soul|Contract of the Soul]] similar to [[Lightning_Server|Lightning]] Server: [[Devils|Devils]] last 13 hours. [[Devil_Prince|Devil Prince]] lasts 36 hours. | ||
+ | **<span style="color:#2ecc71;">[[Sword_of_Light|Sword of Light]] and [[Foul_Water|Foul Water]] now now affect unit's AP when cast off-color (50% of effect) and opposite-color (25% of effect)</span> | ||
**{{White}}[[Gate|Gate]] disabled. | **{{White}}[[Gate|Gate]] disabled. | ||
---- | ---- | ||
− | *Item Changes: | + | *Item Changes: |
− | **[[:Category:Unique_Items|Unique Items]] will no longer be subjected to minimum bid price increases, and will be able to sell for high values again. | + | **[[:Category:Unique_Items|Unique Items]] will no longer be subjected to minimum bid price increases, and will be able to sell for high values again. |
**[[Horn_of_Valhalla|Horn of Valhalla]] disabled. | **[[Horn_of_Valhalla|Horn of Valhalla]] disabled. | ||
**[[Staff_of_the_Archmage|Staff of the Archmage]] | **[[Staff_of_the_Archmage|Staff of the Archmage]] |
Revision as of 07:22, 27 August 2019
Beta Server
This is The Reincarnation's server for live testing changes to the game-code.
Basics
Turn Rate: 1 turn per 1.5 minutes, 500 max turns - storage (960 Turns every 24 hours)
Guilds allowed (max 6 members)
No Guild Alliances / No Guild NAPs
Chronicles will now display in 12hr increments
Server Status: Active
Examples
The following types of developments are tested out on the beta server first.
- Changed spells, units, items for balance issues
- Changed game mechanics
- Changed coding to speed up page display, database-actions, avoid server lag during the rush hour at armageddon
- Changed graphics to speed up day-to-day play
- Changed interfaces for the game-admins and developers themselves
- New features
- New spells, items, units
Current Beta Features
Commencing: UTC (GMT-Zulu) 12:00:00 Wednesday 14th August 2019
Armageddon Scheduled to Begin: UTC (GMT-Zulu) 07:00:00 Saturday 7th September 2019
- Increased exploring rate similar to Lightning Server.
- Land Inflation - Explore cap raises 1-3% a day.
- 12 Hour Damaged Status
- 24 Hour God Favor
- Land Counters disabled.
- Individual NAPs disabled.
- Meditation now lasts for a minimum of 48hrs.
- Devil prince lasts for 36hrs.
- Hallucination no longer blocks attacks in Armageddon.
- Seals will now break in increments of 12 hours leading up to Armageddon. Additionally, the end of the world has been reduced to 12 hours.
- Guild Supremacy currently disabled.
- Lucky Cauldron enabled.
- Lucky Cauldron base pack prices are 10m/20m/50m/100m
- Packs increase by 10% of their base cost after every purchase
- Packs cost revert back to original base cost after 11hrs
- Time for when cost reverts back is now displayed via Mouseover or Tap (smart phone) on the pack name
- Black Market disabled except for Altar of Darkness.
- Skill Training (Similar to devoting turns to double the speed of Researching.)
- Skill points accrue more slowly similar to Lightning Server.
- Training Grounds Heroes can now be trained.
- Spell Changes:
- Conflagration enabled, Inferno disabled.
- Battle Chant lures ~100-1000 goblins to your army per turn, on-color only. Upkeep raised to 350 MP/turn.
- Contract of the Soul similar to Lightning Server: Devils last 13 hours. Devil Prince lasts 36 hours.
- Sword of Light and Foul Water now now affect unit's AP when cast off-color (50% of effect) and opposite-color (25% of effect)
- Gate disabled.
- Item Changes:
- Unique Items will no longer be subjected to minimum bid price increases, and will be able to sell for high values again.
- Horn of Valhalla disabled.
- Staff of the Archmage
- Wand of the Moon
- The Amulet of Kael has been improved. Battle XP has been increased from 2x to 10x.
- Ring of Djinni Summoning is now a reusable unique with a 100 turn cooldown. The effect remains unchanged.
- Hero Changes:
- White Knight's Honor ability is replaced by Inspire and generates Preachers instead of Knights (due to the lack of Spawning Hatchery.)
- The Heroes Killed and Heroes Lost section of the Statistics page will once again show enemy mage information.
- New Units:
- Storm Giant — (Spell: Call Storm Giant)
- Goblin — (Spell: Lure Goblins, Battle Chant)
- Phantom — (Recruitable)
- Empyrean Inquisitor — (Spell: Call Empyrean Inquisitor)
- Elven Blade Dancer — (Spell: Call Elven Blade Dancer)
- Several Flying Units' Power Rank Reduced:
- AI / Bot Changes
- AI mages can now gain and use Illusionary Heroes through the reset.
- AI mages can now get favor from the gods.
- AI mages have a chance to have the Divine Balance effect applied to them.
- AI mages are now far more aggressive and will attack more often.
- AI mages will now have access to complex/ultimate spells and enchantments much sooner.
- AI mages are smarter and more aggressive with their counters; they are more likely to counter mages above them if the mages have smaller armies.
- AI mages will now ally each other and receive reinforcements.
- The ratio of AI to human mages has been increased dramatically.
When a regular server resets, those changes that succesfully passed beta-testing are ported to the main server.